PGE API 0.4
PR00F's Game Engine full documentation
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This is the complete list of members for PooledBullet, including all inherited members.
build3dObject() | Bullet | private |
Bullet(const WeaponId &wpnId, PR00FsUltimateRenderingEngine &gfx, pge_network::PgeNetworkConnectionHandle connHandle, TPureFloat wpn_px, TPureFloat wpn_py, TPureFloat wpn_pz, TPureFloat wpn_ax, TPureFloat wpn_ay, TPureFloat wpn_az, bool visible, TPureFloat sx, TPureFloat sy, TPureFloat sz, TPureFloat speed, TPureFloat gravity, TPureFloat drag, TPureBool fragile, TPureFloat fDistMax, const ParticleType &particleType, int nDamageAp, int nDamageHp, TPureFloat fDamageAreaSize, const DamageAreaEffect &eDamageAreaEffect, TPureFloat fDamageAreaPulse) | Bullet | |
Bullet(const WeaponId &wpnId, PR00FsUltimateRenderingEngine &gfx, TPureFloat wpn_px, TPureFloat wpn_py, TPureFloat wpn_pz, TPureFloat wpn_ax, TPureFloat wpn_ay, TPureFloat wpn_az, bool visible, TPureFloat sx, TPureFloat sy, TPureFloat sz, TPureFloat speed, TPureFloat gravity, TPureFloat drag, const ParticleType &particleType, int nDamageHp, const TPureFloat &fDamageAreaSize, const DamageAreaEffect &eDamageAreaEffect, const TPureFloat &fDamageAreaPulse) | Bullet | |
Bullet(const Bullet &)=delete | Bullet | |
Bullet(Bullet &&)=delete | Bullet | |
BulletId typedef | Bullet | |
Constant enum value | Bullet | |
DamageAreaEffect enum name | Bullet | |
destroyReferenceObject() | Bullet | static |
getAreaDamageEffect() const | Bullet | |
getAreaDamagePulse() const | Bullet | |
getAreaDamageSize() const | Bullet | |
getConsole() const | Bullet | |
getDamageAp() const | Bullet | |
getDamageHp() const | Bullet | |
getDrag() const | Bullet | |
getGlobalBulletId() | Bullet | static |
getGravity() const | Bullet | |
getId() const | Bullet | |
getLoggerModuleName() | Bullet | static |
getObject3D() | Bullet | |
getObject3D() const | Bullet | |
getOwner() const | Bullet | |
getParentPool() | PgePooledObject | inline |
getParentPool() const | PgePooledObject | inline |
getParticleEmitPerNthPhysicsIterationCntr() | Bullet | |
getParticleEmitPerNthPhysicsIterationCntr() const | Bullet | |
getParticlesEmittedTotal() | Bullet | |
getParticlesEmittedTotal() const | Bullet | |
getParticleType() const | Bullet | |
getPut() const | Bullet | |
getSpeed() const | Bullet | |
getTravelDistanceMax() const | Bullet | |
getTravelledDistance() const | Bullet | |
getWeaponId() const | Bullet | |
init(const WeaponId &wpnId, PR00FsUltimateRenderingEngine &gfx, pge_network::PgeNetworkConnectionHandle connHandle, TPureFloat wpn_px, TPureFloat wpn_py, TPureFloat wpn_pz, TPureFloat wpn_ax, TPureFloat wpn_ay, TPureFloat wpn_az, bool visible, TPureFloat sx, TPureFloat sy, TPureFloat sz, TPureFloat speed, TPureFloat gravity, TPureFloat drag, TPureBool fragile, TPureFloat fDistMax, const ParticleType &particleType, int nDamageAp, int nDamageHp, TPureFloat fDamageAreaSize, const DamageAreaEffect &eDamageAreaEffect, TPureFloat fDamageAreaPulse) | Bullet | |
init(const BulletId &id, const WeaponId &wpnId, PR00FsUltimateRenderingEngine &gfx, TPureFloat wpn_px, TPureFloat wpn_py, TPureFloat wpn_pz, TPureFloat wpn_ax, TPureFloat wpn_ay, TPureFloat wpn_az, bool visible, TPureFloat sx, TPureFloat sy, TPureFloat sz, TPureFloat speed, TPureFloat gravity, TPureFloat drag, const ParticleType &particleType, int nDamageHp, TPureFloat fDamageAreaSize, const DamageAreaEffect &eDamageAreaEffect, TPureFloat fDamageAreaPulse) | Bullet | |
isCreateSentToClients() | Bullet | |
isFragile() const | Bullet | |
Linear enum value | Bullet | |
m_bCreateSentToClients | Bullet | private |
m_connHandle | Bullet | private |
m_drag | Bullet | private |
m_eDamageAreaEffect | Bullet | private |
m_fDamageAreaPulse | Bullet | private |
m_fDamageAreaSize | Bullet | private |
m_fDistMax | Bullet | private |
m_fDistTravelled | Bullet | private |
m_fragile | Bullet | private |
m_gfx | Bullet | private |
m_globalBulletId | Bullet | privatestatic |
m_gravity | Bullet | private |
m_id | Bullet | private |
m_isUsed | PgePooledObject | private |
m_nDamageAp | Bullet | private |
m_nDamageHp | Bullet | private |
m_nParticleEmitPerNthPhysicsIterCntr | Bullet | private |
m_nParticlesEmittedCurrent | Bullet | private |
m_obj | Bullet | private |
m_parentPool | PgePooledObject | private |
m_particleType | Bullet | private |
m_pNext | PgePooledObject | private |
m_pObjRef | Bullet | privatestatic |
m_put | Bullet | private |
m_speed | Bullet | private |
m_wpnId | Bullet | private |
next() const | PgePooledObject | inline |
next() | PgePooledObject | inline |
None enum value | Bullet | |
onSetUsed() override | PooledBullet | inlinevirtual |
operator=(const PooledBullet &)=delete | PooledBullet | |
operator=(PooledBullet &&)=delete | PooledBullet | |
Bullet::operator=(const Bullet &)=delete | Bullet | |
Bullet::operator=(Bullet &&)=delete | Bullet | |
PgePooledObject::operator=(const PgePooledObject &)=default | PgePooledObject | |
PgePooledObject::operator=(PgePooledObject &&)=default | PgePooledObject | |
ParticleType enum name | Bullet | |
PgePooledObject(const PgePooledObject &)=default | PgePooledObject | |
PgePooledObject(PgePooledObject &&)=default | PgePooledObject | |
PgePooledObject(PgeObjectPoolBase &parentPool) | PgePooledObject | inlineprotected |
PooledBullet(PgeObjectPoolBase &parentPool, PR00FsUltimateRenderingEngine &gfx) | PooledBullet | inline |
PooledBullet(const PooledBullet &)=delete | PooledBullet | |
PooledBullet(PooledBullet &&)=delete | PooledBullet | |
remove() | PgePooledObject | inline |
resetGlobalBulletId() | Bullet | static |
setNext(PgePooledObject *ptr) | PgePooledObject | inlineprivate |
setUsed(const bool &state) | PgePooledObject | inlineprivate |
Smoke enum value | Bullet | |
Update(const unsigned int &nFactor) | Bullet | |
used() const | PgePooledObject | inline |
~Bullet() | Bullet | virtual |
~PgePooledObject()=default | PgePooledObject | virtual |
~PooledBullet()=default | PooledBullet |