PRooFPS-dd Dev Doc 1.0
PRooFPS-dd Developer Documentation
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proofps_dd::GUI Member List

This is the complete list of members for proofps_dd::GUI, including all inherited members.

addHintToItemByCVar(std::string &sHint, const PGEcfgVariable &cvar)proofps_dd::GUIprivatestatic
calcContentStartY(const float &fContentHeight, const float &fRemainingSpaceY)proofps_dd::GUIprivatestatic
calculatePlayerNameColWidthAndTableWidthPixels(float &fTableWidthPixels, float &fPlayerNameColWidthPixels, float fPlayerNameColReqWidthPixels, const float &fTableColIndentPixels, const float &fColsTotalWidthAfterPlayerNameCol)proofps_dd::GUIprivatestatic
calculatePlayersTableGeometry(const std::vector< const char * > &vecHeaderLabels, const float &fTableColIndentPixels, std::vector< float > &vecColumnWidthsPixels, float &fTableStartPosX, float &fTableWidthPixels, float &fPlayerNameColWidthPixels, float &fTableHeightPixels)proofps_dd::GUIprivatestatic
CbColumnLoopForPlayerFunc typedefproofps_dd::GUIprivate
CbIsPlayerValidForCurrentRowFunc typedefproofps_dd::GUIprivate
CVAR_GUI_MAINMENUproofps_dd::GUIstatic
drawAboutMenu(const float &fRemainingSpaceY)proofps_dd::GUIprivatestatic
drawAllPlayersDebugDataServer(const int &nYPosBiasToMinimapBottom)proofps_dd::GUIprivatestatic
drawAllPlayersDebugDataTableServer_columnLoopForPlayer(const proofps_dd::PlayersTableRow &player, const std::vector< const char * > &vecHeaderLabels, const int &iColNetworkDataStart)proofps_dd::GUIprivatestatic
drawClientConnectionDebugInfo(float fThisRowY)proofps_dd::GUIprivatestatic
drawCreateGameMenu(const float &fRemainingSpaceY)proofps_dd::GUIprivatestatic
drawCreateGameServerMapSelection()proofps_dd::GUIprivatestatic
drawCurrentPlayerInfo(const proofps_dd::Player &player)proofps_dd::GUIprivatestatic
drawDearImGuiCb()proofps_dd::GUIprivatestatic
drawFragTable(const std::string &sCaption, const float &fStartPosY, const std::vector< const char * > &vecHeaderLabels, const int &iColNetworkDataStart)proofps_dd::GUIprivatestatic
drawFragTable_columnLoopForPlayer(const proofps_dd::PlayersTableRow &player, const std::vector< const char * > &vecHeaderLabels, const int &iColNetworkDataStart)proofps_dd::GUIprivatestatic
drawGameInfoPages()proofps_dd::GUIprivatestatic
drawGameObjectives(const int &nYPosBiasToMinimapBottom)proofps_dd::GUIprivatestatic
drawGameObjectivesClient(const std::string &sCaption, const float &fStartPosY)proofps_dd::GUIprivatestatic
drawGameObjectivesServer(const std::string &sCaption, const float &fStartPosY)proofps_dd::GUIprivatestatic
drawGameServerConfig(const int &nYPosBiasToMinimapBottom)proofps_dd::GUIprivatestatic
drawInGameMenu(const std::map< pge_network::PgeNetworkConnectionHandle, proofps_dd::Player >::iterator &itCurrentPlayer)proofps_dd::GUIprivatestatic
drawInGameServerAdminMenu()proofps_dd::GUIprivatestatic
drawInGameWelcomeTeamSelectSpectatorMenu(const std::map< pge_network::PgeNetworkConnectionHandle, proofps_dd::Player >::iterator &itCurrentPlayer)proofps_dd::GUIprivatestatic
drawJoinGameMenu(const float &fRemainingSpaceY)proofps_dd::GUIprivatestatic
drawMainMenu(const float &fRemainingSpaceY)proofps_dd::GUIprivatestatic
drawPlayerNameInputBox()proofps_dd::GUIprivatestatic
drawPlayersTable(const std::vector< const char * > &vecHeaderLabels, const float &fTableColIndentPixels, const std::vector< float > &vecColumnWidthsPixels, const float &fTableStartPosX, const float &fTableWidthPixels, const float &fPlayerNameColWidthPixels, const float &fTableHeightPixels, const int &iColNetworkDataStart, CbIsPlayerValidForCurrentRowFunc cbIsPlayerValidForCurrentRowFunc, CbColumnLoopForPlayerFunc cbColumnLoopForPlayerFunc)proofps_dd::GUIprivatestatic
drawRespawnTimer()proofps_dd::GUIprivatestatic
drawSettingsMenu(const float &fRemainingSpaceY)proofps_dd::GUIprivatestatic
drawSpectatorMode(const proofps_dd::Player &player)proofps_dd::GUIprivatestatic
drawTabCreateGameServerSettings()proofps_dd::GUIprivatestatic
drawTabCreateGameServerTweaks()proofps_dd::GUIprivatestatic
drawTableCaption(const std::string &sTableCaption, const float &fStartPosY, const float &fTableStartPosX, const float &fTableWidthPixels)proofps_dd::GUIprivatestatic
drawTableCaptionColored(const std::string &sTableCaption, const float &fStartPosY, const float &fTableStartPosX, const float &fTableWidthPixels, const ImVec4 &color)proofps_dd::GUIprivatestatic
drawTabMiscSettings()proofps_dd::GUIprivatestatic
drawTabWeaponSettings()proofps_dd::GUIprivatestatic
drawText(const float &fImGuiX, const float &fImGuiY, const std::string &text)proofps_dd::GUIprivatestatic
drawTextHighlighted(const float &fImGuiX, const float &fImGuiY, const std::string &text)proofps_dd::GUIprivatestatic
drawTextShadowed(const float &fImGuiX, const float &fImGuiY, const std::string &text)proofps_dd::GUIprivatestatic
drawWindowForMainMenu()proofps_dd::GUIprivatestatic
drawXHairAboveText()proofps_dd::GUIprivatestatic
drawXHairHoverText()proofps_dd::GUIprivatestatic
fastForwardRespawnTimer(std::chrono::milliseconds::rep byMillisecs)proofps_dd::GUI
GameInfoPage enum nameproofps_dd::GUI
getConsole()proofps_dd::GUIstatic
getDearImGui2DposXforCenteredText(const std::string &text, const float &fImGuiX)proofps_dd::GUIprivatestatic
getDearImGui2DposXforRightAdjustedText(const std::string &text, const float &fImGuiX)proofps_dd::GUIprivatestatic
getDearImGui2DposXforTableCurrentCellCenteredText(const std::string &text)proofps_dd::GUIprivatestatic
getDearImGui2DposXforTableCurrentCellRightAdjustedText(const std::string &text)proofps_dd::GUIprivatestatic
getDearImGui2DposXforWindowCenteredText(const std::string &text)proofps_dd::GUIprivatestatic
getDearImGui2DposXFromPure2DposX(const float &fPureX)proofps_dd::GUIprivatestatic
getDearImGui2DposYFromPure2DposY(const float &fPureY)proofps_dd::GUIprivatestatic
getDeathKillEvents()proofps_dd::GUI
getGuiInstance(PGE &pge, proofps_dd::CameraHandling &camera, proofps_dd::Config &config, proofps_dd::Maps &maps, proofps_dd::Networking &networking, std::map< pge_network::PgeNetworkConnectionHandle, proofps_dd::Player > &mapPlayers, const PgeObjectPool< proofps_dd::Smoke > &smokes)proofps_dd::GUIstatic
getImVec4fromPureColor(const PureColor &pureColor)proofps_dd::GUIstatic
getInGameMenuState() constproofps_dd::GUI
getItemPickupEvents()proofps_dd::GUI
getLoggerModuleName()proofps_dd::GUIstatic
getMainMenuState() constproofps_dd::GUI
getMinimap()proofps_dd::GUI
getPlayerAmmoChangeEvents()proofps_dd::GUI
getPlayerApChangeEvents()proofps_dd::GUI
getPlayerHpChangeEvents()proofps_dd::GUI
getPlayerInventoryChangeEvents()proofps_dd::GUI
getServerEvents()proofps_dd::GUI
getSlidingProof88Laugh()proofps_dd::GUI
getXHair()proofps_dd::GUI
GUI()proofps_dd::GUIprivate
GUI(const GUI &)=deleteproofps_dd::GUIprivate
GUI(GUI &&)=deleteproofps_dd::GUIprivate
handleEnterSpectatorMode(const proofps_dd::Player &player)proofps_dd::GUIprivatestatic
handleExitSpectatorMode(const proofps_dd::Player &player)proofps_dd::GUIprivatestatic
handleSpectatorMode(const proofps_dd::Player &player)proofps_dd::GUIprivatestatic
hideBgWithLogo()proofps_dd::GUIstatic
hideGameObjectives()proofps_dd::GUIstatic
hideInGameMenu()proofps_dd::GUIstatic
hideLoadingScreen()proofps_dd::GUIstatic
hideRespawnTimer()proofps_dd::GUI
ImGuiTextTableCurrentCellCentered(const std::string &text)proofps_dd::GUIprivatestatic
ImGuiTextTableCurrentCellRightAdjusted(const std::string &text)proofps_dd::GUIprivatestatic
ImGuiTextTableCurrentCellShortenedFit(const std::string &text, size_t nAppendLastNChars=0)proofps_dd::GUIprivatestatic
InGameMenuState enum nameproofps_dd::GUI
initialize()proofps_dd::GUI
isLoadingScreenVisible()proofps_dd::GUIstatic
m_bShowHealthAndArmorproofps_dd::GUIprivatestatic
m_bShowRespawnTimerproofps_dd::GUIprivatestatic
m_cbServerHardRestartGameproofps_dd::GUIprivatestatic
m_cbServerSoftRestartGameproofps_dd::GUIprivatestatic
m_colorRespawnTimerExtraTextproofps_dd::GUIprivatestatic
m_currentMenuInInGameMenuproofps_dd::GUIprivatestatic
m_currentMenuInMainMenuproofps_dd::GUIprivatestatic
m_fFontSizePxHudGeneralScaledproofps_dd::GUIprivatestatic
m_gameInfoPageCurrentproofps_dd::GUIprivatestatic
m_pCameraproofps_dd::GUIprivatestatic
m_pConfigproofps_dd::GUIprivatestatic
m_pEventsDeathKillproofps_dd::GUIprivatestatic
m_pEventsItemPickupproofps_dd::GUIprivatestatic
m_pEventsPlayerAmmoChangeproofps_dd::GUIprivatestatic
m_pEventsPlayerApChangeproofps_dd::GUIprivatestatic
m_pEventsPlayerHpChangeproofps_dd::GUIprivatestatic
m_pEventsPlayerInventoryChangeproofps_dd::GUIprivatestatic
m_pEventsServerproofps_dd::GUIprivatestatic
m_pImFontFragTableNonScaledproofps_dd::GUIprivatestatic
m_pImFontHudGeneralScaledproofps_dd::GUIprivatestatic
m_pMapPlayersproofps_dd::GUIprivatestatic
m_pMapsproofps_dd::GUIprivatestatic
m_pMinimapproofps_dd::GUIprivatestatic
m_pNetworkingproofps_dd::GUIprivatestatic
m_pObjLoadingScreenBgproofps_dd::GUIprivatestatic
m_pObjLoadingScreenLogoImgproofps_dd::GUIprivatestatic
m_pPgeproofps_dd::GUIprivatestatic
m_pSlidingProof88Laughproofps_dd::GUIprivatestatic
m_pSmokesproofps_dd::GUIprivatestatic
m_pXHairproofps_dd::GUIprivatestatic
m_sAvailableMapsListForForceSelectComboBoxproofps_dd::GUIprivatestatic
m_sRespawnTimerExtraTextproofps_dd::GUIprivatestatic
m_sRespawnTimerExtraText2proofps_dd::GUIprivatestatic
m_timePlayerDiedproofps_dd::GUIprivatestatic
MainMenuState enum nameproofps_dd::GUI
operator=(const GUI &)=deleteproofps_dd::GUIprivate
operator=(GUI &&)=deleteproofps_dd::GUIprivate
resetMenuStates(bool bExitingFromGameSession)proofps_dd::GUI
ServerRestartGameCallback typedefproofps_dd::GUI
setServerHardRestartGameCallback(ServerRestartGameCallback cb)proofps_dd::GUIstatic
setServerSoftRestartGameCallback(ServerRestartGameCallback cb)proofps_dd::GUIstatic
showAndLoopGameInfoPages()proofps_dd::GUIstatic
showBgWithLogo()proofps_dd::GUIstatic
showConfigApplyAndRestartDialogBox(PGEcfgVariable &cvar, const std::string &sPopupId)proofps_dd::GUIprivatestatic
showGameObjectives()proofps_dd::GUIstatic
showHideInGameServerAdminMenu()proofps_dd::GUIstatic
showHideInGameTeamSelectMenu()proofps_dd::GUIstatic
showInGameTeamSelectMenu()proofps_dd::GUIstatic
showLoadingScreen(int nProgress, const std::string &sMapFilename)proofps_dd::GUIstatic
showMandatoryGameModeConfigMenu()proofps_dd::GUIstatic
showMandatoryGameModeConfigMenuOnlyIfGameModeIsNotYetConfiguredForCurrentPlayer()proofps_dd::GUIstatic
showRespawnTimer(const Player *const pKillerPlayer)proofps_dd::GUI
shutdown()proofps_dd::GUI
textForNextFrame(const std::string &s, int nPureX, int nPureY)proofps_dd::GUIstatic
textPermanent(const std::string &s, int nPureX, int nPureY)proofps_dd::GUIstatic
updateDeathKillEvents()proofps_dd::GUIprivatestatic
updateItemPickupEvents()proofps_dd::GUIprivatestatic
updateNonDearImGuiElements()proofps_dd::GUI
updatePlayerAmmoChangeEvents()proofps_dd::GUIprivatestatic
updatePlayerApChangeEvents()proofps_dd::GUIprivatestatic
updatePlayerHpChangeEvents()proofps_dd::GUIprivatestatic
updatePlayerInventoryChangeEvents()proofps_dd::GUIprivatestatic
updateServerEvents()proofps_dd::GUIprivatestatic
updateXHair()proofps_dd::GUIprivatestatic
~GUI()proofps_dd::GUIprivate