PRooFPS-dd Dev Doc
1.0
PRooFPS-dd Developer Documentation
Loading...
Searching...
No Matches
proofps_dd::GameMode Member List
This is the complete list of members for
proofps_dd::GameMode
, including all inherited members.
addPlayer
(const Player &player, pge_network::PgeINetwork &network)=0
proofps_dd::GameMode
pure virtual
clientReceiveAndUpdateWinningConditions
(pge_network::PgeINetwork &network, bool bGameSessionWon)=0
proofps_dd::GameMode
pure virtual
createGameMode
(GameModeType gm)
proofps_dd::GameMode
static
fetchConfig
(PGEcfgProfiles &cfgProfiles, pge_network::PgeINetwork &network)=0
proofps_dd::GameMode
pure virtual
GameMode
(GameModeType gm)
proofps_dd::GameMode
protected
GameMode
(const GameMode &)=delete
proofps_dd::GameMode
protected
GameMode
(GameMode &&)=delete
proofps_dd::GameMode
protected
getConsole
() const
proofps_dd::GameMode
getFragTable
() const
proofps_dd::GameMode
getGameModeType
() const
proofps_dd::GameMode
getLoggerModuleName
()
proofps_dd::GameMode
static
getResetTime
() const
proofps_dd::GameMode
getWinTime
() const
proofps_dd::GameMode
isGameWon
() const
proofps_dd::GameMode
m_bWon
proofps_dd::GameMode
protected
m_gameModeType
proofps_dd::GameMode
private
m_players
proofps_dd::GameMode
protected
m_timeReset
proofps_dd::GameMode
protected
m_timeWin
proofps_dd::GameMode
protected
nSvDmFragLimitDef
proofps_dd::GameMode
static
nSvDmFragLimitMax
proofps_dd::GameMode
static
nSvDmFragLimitMin
proofps_dd::GameMode
static
nSvDmTimeLimitSecsDef
proofps_dd::GameMode
static
nSvDmTimeLimitSecsMax
proofps_dd::GameMode
static
nSvDmTimeLimitSecsMin
proofps_dd::GameMode
static
operator=
(const GameMode &)=delete
proofps_dd::GameMode
protected
operator=
(GameMode &&)=delete
proofps_dd::GameMode
protected
removePlayer
(const Player &player)=0
proofps_dd::GameMode
pure virtual
renamePlayer
(const std::string &sOldName, const std::string &sNewName)
proofps_dd::GameMode
restart
(pge_network::PgeINetwork &network)
proofps_dd::GameMode
virtual
restartWithoutRemovingPlayers
(pge_network::PgeINetwork &network)
proofps_dd::GameMode
virtual
serverCheckAndUpdateWinningConditions
(pge_network::PgeINetwork &network)=0
proofps_dd::GameMode
pure virtual
serverSendGameSessionStateToClient
(pge_network::PgeINetwork &network, const pge_network::PgeNetworkConnectionHandle &connHandle)
proofps_dd::GameMode
protected
serverSendGameSessionStateToClients
(pge_network::PgeINetwork &network)
proofps_dd::GameMode
protected
szCvarSvDmFragLimit
proofps_dd::GameMode
static
szCvarSvDmTimeLimit
proofps_dd::GameMode
static
text
(PR00FsUltimateRenderingEngine &pure, const std::string &s, int x, int y) const
proofps_dd::GameMode
updatePlayer
(const Player &player, pge_network::PgeINetwork &network)=0
proofps_dd::GameMode
pure virtual
~GameMode
()
proofps_dd::GameMode
virtual
Generated on Mon Sep 23 2024 00:28:06 for PRooFPS-dd Dev Doc by
1.12.0