| attack() | proofps_dd::Player | |
| BuildPlayerObject(bool blend) | proofps_dd::Player | private |
| cancelWillWallJump() | proofps_dd::Player | |
| canFall() const | proofps_dd::Player | |
| canTakeItem(const MapItem &item) const | proofps_dd::Player | |
| clearNetDirty() | proofps_dd::Player | |
| die(bool bMe, bool bServer) | proofps_dd::Player | |
| doCrouchServer() | proofps_dd::Player | |
| doCrouchShared() | proofps_dd::Player | |
| doDamage(int dmgAP, int dmgHP) | proofps_dd::Player | |
| doStandupServer() | proofps_dd::Player | |
| doStandupShared() | proofps_dd::Player | |
| emitParticles(const proofps_dd::Config &config, PgeObjectPool< Smoke > &smokes, const bool &bHighPowerThrust) | proofps_dd::Player | private |
| fBaseSpeedCrouch | proofps_dd::Player | static |
| fBaseSpeedRun | proofps_dd::Player | static |
| fBaseSpeedWalk | proofps_dd::Player | static |
| fHeightLastJumpWhenPlayerIsOnGround | proofps_dd::Player | static |
| fJumpGravityStartFromCrouching | proofps_dd::Player | static |
| fJumpGravityStartFromStanding | proofps_dd::Player | static |
| fObjHeightCrouchScaling | proofps_dd::Player | static |
| fObjHeightStanding | proofps_dd::Player | static |
| fObjWidth | proofps_dd::Player | static |
| forceDeactivateCurrentInventoryItem() | proofps_dd::Player | |
| fSomersaultGroundImpactForceX | proofps_dd::Player | static |
| fSomersaultMidAirJumpForceMultiplierDef | proofps_dd::Player | static |
| fSomersaultMidAirJumpForceMultiplierMax | proofps_dd::Player | static |
| fSomersaultMidAirJumpForceMultiplierMin | proofps_dd::Player | static |
| genUniqueUserName(char szNewUserName[proofps_dd::MsgUserNameChangeAndBootupDone::nUserNameBufferLength], const std::string &sNameFromConfig, const std::map< pge_network::PgeNetworkConnectionHandle, proofps_dd::Player > &m_mapPlayers) | proofps_dd::Player | static |
| getActuallyRunningOnGround() const | proofps_dd::Player | |
| getActuallyRunningOnGround() | proofps_dd::Player | |
| getAngleY() | proofps_dd::Player | |
| getAngleY() const | proofps_dd::Player | |
| getAngleZ() | proofps_dd::Player | |
| getAngleZ() const | proofps_dd::Player | |
| getAntiGravityForce() | proofps_dd::Player | |
| getArmor() const | proofps_dd::Player | |
| getArmor() | proofps_dd::Player | private |
| getAttack() | proofps_dd::Player | |
| getConsole() const | proofps_dd::Player | |
| getCrouchInput() | proofps_dd::Player | |
| getCrouchStateCurrent() | proofps_dd::Player | |
| getCrouchStateCurrent() const | proofps_dd::Player | |
| getCurrentInventoryItemPower() const | proofps_dd::Player | |
| getDeaths() | proofps_dd::Player | |
| getDeaths() const | proofps_dd::Player | |
| getDescentInput() | proofps_dd::Player | |
| getFiringAccuracy() | proofps_dd::Player | |
| getFiringAccuracy() const | proofps_dd::Player | |
| getFrags() | proofps_dd::Player | |
| getFrags() const | proofps_dd::Player | |
| getGravity() const | proofps_dd::Player | |
| getHasJustStartedFallingAfterJumpingStoppedInThisTick() const | proofps_dd::Player | |
| getHasJustStartedFallingNaturallyInThisTick() const | proofps_dd::Player | |
| getHasJustStoppedJumpingInThisTick() | proofps_dd::Player | |
| getHealth() const | proofps_dd::Player | |
| getHealth() | proofps_dd::Player | private |
| getHeightJumpInitiated() const | proofps_dd::Player | |
| getHeightStartedFalling() const | proofps_dd::Player | |
| getImpactForce() | proofps_dd::Player | |
| getInvulnerability() const | proofps_dd::Player | |
| getInvulnerabilityDurationSeconds() const | proofps_dd::Player | |
| getIpAddress() const | proofps_dd::Player | |
| getJumpForce() | proofps_dd::Player | |
| getJumpInput() | proofps_dd::Player | |
| getLoggerModuleName() | proofps_dd::Player | static |
| getName() const | proofps_dd::Player | |
| getObject3D() const | proofps_dd::Player | |
| getParticleEmitPerNthPhysicsIterationCntr() | proofps_dd::Player | private |
| getParticleEmitPerNthPhysicsIterationCntr() const | proofps_dd::Player | private |
| getPos() | proofps_dd::Player | |
| getPos() const | proofps_dd::Player | |
| getPreviousActualStrafe() const | proofps_dd::Player | |
| getProposedNewPosYforStandup() const | proofps_dd::Player | |
| getResettlingFlag() | proofps_dd::Player | |
| getRespawnFlag() | proofps_dd::Player | |
| getServerSideConnectionHandle() const | proofps_dd::Player | |
| getShotsFiredCount() | proofps_dd::Player | |
| getShotsFiredCount() const | proofps_dd::Player | |
| getShotsHitTarget() | proofps_dd::Player | |
| getShotsHitTarget() const | proofps_dd::Player | |
| getSomersaultAngle() const | proofps_dd::Player | |
| getStrafe() const | proofps_dd::Player | |
| getStrafeSpeed() | proofps_dd::Player | |
| getSuicides() | proofps_dd::Player | |
| getSuicides() const | proofps_dd::Player | |
| getTeamId() | proofps_dd::Player | |
| getTeamId() const | proofps_dd::Player | |
| getTicksSinceLastHorizontalCollision() | proofps_dd::Player | |
| getTimeBootedUp() const | proofps_dd::Player | |
| getTimeConstructed() const | proofps_dd::Player | |
| getTimeDied() const | proofps_dd::Player | |
| getTimeInvulnerabilityStarted() const | proofps_dd::Player | |
| getTimeLastActualStrafe() const | proofps_dd::Player | |
| getTimeLastSetWillJump() const | proofps_dd::Player | |
| getTimeLastToggleRun() const | proofps_dd::Player | |
| getTimeLastToggleUseItem() const | proofps_dd::Player | |
| getTimeStartedFalling() const | proofps_dd::Player | |
| getWantToStandup() | proofps_dd::Player | |
| getWeaponAngle() | proofps_dd::Player | |
| getWeaponInstanceByMapItemType(const MapItemType &mapItemType) const | proofps_dd::Player | |
| getWeaponInstanceByMapItemType(const MapItemType &mapItemType) | proofps_dd::Player | |
| getWeaponManager() | proofps_dd::Player | |
| getWeaponManager() const | proofps_dd::Player | |
| getWeaponMomentaryAccuracy() const | proofps_dd::Player | |
| getWeaponMomentaryAccuracy() | proofps_dd::Player | private |
| getWillJumpXInNextTick() const | proofps_dd::Player | |
| getWillJumpYInNextTick() const | proofps_dd::Player | |
| getWillSomersaultInNextTick() const | proofps_dd::Player | |
| getWillWallJumpInNextTick() const | proofps_dd::Player | |
| handleActuallyRunningOnGround() | proofps_dd::Player | |
| handleFallingFromHigh(int iServerScream) | proofps_dd::Player | |
| handleJumppadActivated() | proofps_dd::Player | |
| handleLanded(const float &fFallHeight, bool bDamageTaken, bool bDied, PureVector &vecCamShakeForce, const bool &bMe) | proofps_dd::Player | |
| handleTakeNonWeaponItem(const proofps_dd::MapItemType &eMapItemType, const bool &bMe) | proofps_dd::Player | |
| handleTakeWeaponItem(const proofps_dd::MapItemType &eMapItemType, const Weapon &wpnTaken, const bool &bJustBecameAvailable, const int &nAmmoIncrease) | proofps_dd::Player | |
| handleTeamIdChanged(const unsigned int &iTeamId) | proofps_dd::Player | |
| handleToggleInventoryItem(const proofps_dd::MapItemType &eMapItemType, const bool &bSyncHistory) | proofps_dd::Player | |
| handleToggleSpectatorMode() | proofps_dd::Player | |
| handleUntakeInventoryItem(const proofps_dd::MapItemType &eMapItemType) | proofps_dd::Player | |
| hasAntiGravityActive() const | proofps_dd::Player | |
| hasBootedUp() const | proofps_dd::Player | |
| hasJetLax() const | proofps_dd::Player | |
| hide() | proofps_dd::Player | |
| isDirty() const | proofps_dd::Player | |
| isExpectingAfterBootUpDelayedUpdate() const | proofps_dd::Player | |
| isFalling() const | proofps_dd::Player | |
| isFallingAfterJumpingStopped() const | proofps_dd::Player | |
| isFallingNaturally() const | proofps_dd::Player | |
| isForcedSpectating() const | proofps_dd::Player | |
| isInAir() const | proofps_dd::Player | |
| isInSpectatorMode() | proofps_dd::Player | |
| isInSpectatorMode() const | proofps_dd::Player | |
| isJumping() const | proofps_dd::Player | |
| isJumpingInitiatedFromCrouching() const | proofps_dd::Player | |
| isJumpInitiatedByJumppad() const | proofps_dd::Player | |
| isJustCreatedAndExpectingStartPos() const | proofps_dd::Player | |
| isMoving() const | proofps_dd::Player | |
| isNetDirty() const | proofps_dd::Player | |
| isRunning() const | proofps_dd::Player | |
| isSomersaulting() const | proofps_dd::Player | |
| isVisible() const | proofps_dd::Player | |
| jump(const float &fRunSpeedPerTickForJumppadHorizontalForce=0.f) | proofps_dd::Player | |
| jumpAllowed() const | proofps_dd::Player | |
| m_angleSavedForWallJump | proofps_dd::Player | private |
| m_audio | proofps_dd::Player | private |
| m_bAllowJump | proofps_dd::Player | private |
| m_bAttack | proofps_dd::Player | private |
| m_bCanFall | proofps_dd::Player | private |
| m_bCrouchingStateCurrent | proofps_dd::Player | private |
| m_bCrouchingWasActiveWhenInitiatedJump | proofps_dd::Player | private |
| m_bExpectingAfterBootUpDelayedUpdate | proofps_dd::Player | private |
| m_bFalling | proofps_dd::Player | private |
| m_bFallingAfterJumpingStopped | proofps_dd::Player | private |
| m_bFallingHighTriggered | proofps_dd::Player | private |
| m_bFallingNaturally | proofps_dd::Player | private |
| m_bForcedSpectating | proofps_dd::Player | private |
| m_bHasAntiGravityActive | proofps_dd::Player | private |
| m_bHasJetLax | proofps_dd::Player | private |
| m_bHasJustStartedFallingAfterJumpingStopped | proofps_dd::Player | private |
| m_bHasJustStartedFallingNaturally | proofps_dd::Player | private |
| m_bHasJustStoppedJumping | proofps_dd::Player | private |
| m_bJumping | proofps_dd::Player | private |
| m_bJumpWasInitiatedByJumppad | proofps_dd::Player | private |
| m_bJustCreatedAndExpectingStartPos | proofps_dd::Player | private |
| m_bNetDirty | proofps_dd::Player | private |
| m_bResettle | proofps_dd::Player | private |
| m_bRespawn | proofps_dd::Player | private |
| m_bRunning | proofps_dd::Player | private |
| m_bSndPlayerItemHighThrustAntiGravityLoopingStarted | proofps_dd::Player | private |
| m_bSndPlayerItemLowThrustAntiGravityLoopingStarted | proofps_dd::Player | private |
| m_bSpectatorMode | proofps_dd::Player | private |
| m_bullets | proofps_dd::Player | private |
| m_bWantToStandup | proofps_dd::Player | private |
| m_bWillSomersault | proofps_dd::Player | private |
| m_bWillWallJump | proofps_dd::Player | private |
| m_cfgProfiles | proofps_dd::Player | private |
| m_connHandleServerSide | proofps_dd::Player | private |
| m_eventsAmmoChange | proofps_dd::Player | private |
| m_eventsInventoryChange | proofps_dd::Player | private |
| m_eventsItemPickup | proofps_dd::Player | private |
| m_fCurrentInventoryItemPower | proofps_dd::Player | private |
| m_fGravity | proofps_dd::Player | private |
| m_fHeightStartedFalling | proofps_dd::Player | private |
| m_fJumpInitiatedHeight | proofps_dd::Player | private |
| m_fSomersaultAngleZ | proofps_dd::Player | private |
| m_fWillJumpMultFactorX | proofps_dd::Player | private |
| m_fWillJumpMultFactorY | proofps_dd::Player | private |
| m_gfx | proofps_dd::Player | private |
| m_handleFallYell | proofps_dd::Player | private |
| m_handleSndPlayerDamage | proofps_dd::Player | private |
| m_handleSndPlayerFootstep | proofps_dd::Player | private |
| m_handleSndPlayerItemDeactivateAntiGravity | proofps_dd::Player | private |
| m_handleSndPlayerItemHighThrustAntiGravity | proofps_dd::Player | private |
| m_handleSndPlayerItemLowThrustAntiGravity | proofps_dd::Player | private |
| m_handleSndPlayerLandBigFall | proofps_dd::Player | private |
| m_handleSndPlayerLandSmallFall | proofps_dd::Player | private |
| m_iTeamId | proofps_dd::Player | private |
| m_mapItemTypeToWeaponFilename | proofps_dd::Player | privatestatic |
| m_nConsecutiveWallJump | proofps_dd::Player | private |
| m_network | proofps_dd::Player | private |
| m_nInvulnerabilityDurationSecs | proofps_dd::Player | private |
| m_nMaxSndPlayerFootstepDurationMillisecs | proofps_dd::Player | privatestatic |
| m_nMinTimeBetweenPlayerWalkSoundsMillisecs | proofps_dd::Player | privatestatic |
| m_nParticleEmitPerNthPhysicsIterCntr | proofps_dd::Player | private |
| m_nPlayerInstanceCntr | proofps_dd::Player | privatestatic |
| m_nShotsHitTarget | proofps_dd::Player | private |
| m_nTicksSinceLastHorizontalCollision | proofps_dd::Player | private |
| m_pObj | proofps_dd::Player | private |
| m_prevActualStrafe | proofps_dd::Player | private |
| m_pTexPlayerCrouch | proofps_dd::Player | private |
| m_pTexPlayerStand | proofps_dd::Player | private |
| m_sIpAddress | proofps_dd::Player | private |
| m_sName | proofps_dd::Player | private |
| m_sndArmor | proofps_dd::Player | privatestatic |
| m_sndFallYell_1 | proofps_dd::Player | privatestatic |
| m_sndFallYell_2 | proofps_dd::Player | privatestatic |
| m_sndJetlax | proofps_dd::Player | privatestatic |
| m_sndJumppad | proofps_dd::Player | privatestatic |
| m_sndMedkit | proofps_dd::Player | privatestatic |
| m_sndPlayerDamage | proofps_dd::Player | privatestatic |
| m_sndPlayerFootstep | proofps_dd::Player | privatestatic |
| m_sndPlayerFunnyLaughDiedByLanding | proofps_dd::Player | privatestatic |
| m_sndPlayerItemActivateAntiGravity | proofps_dd::Player | privatestatic |
| m_sndPlayerItemDeactivateAntiGravity | proofps_dd::Player | privatestatic |
| m_sndPlayerItemHighThrustAntiGravity | proofps_dd::Player | privatestatic |
| m_sndPlayerItemLowThrustAntiGravity | proofps_dd::Player | privatestatic |
| m_sndPlayerLandBigFall | proofps_dd::Player | privatestatic |
| m_sndPlayerLandSmallFall | proofps_dd::Player | privatestatic |
| m_sndWpnAmmo | proofps_dd::Player | privatestatic |
| m_sndWpnNew | proofps_dd::Player | privatestatic |
| m_strafe | proofps_dd::Player | private |
| m_strafeSpeed | proofps_dd::Player | private |
| m_timeBootedUp | proofps_dd::Player | private |
| m_timeCtor | proofps_dd::Player | private |
| m_timeDied | proofps_dd::Player | private |
| m_timeLastSndPlayerFootstepPlayed | proofps_dd::Player | private |
| m_timeLastStrafe | proofps_dd::Player | private |
| m_timeLastToggleRun | proofps_dd::Player | private |
| m_timeLastToggleUseItem | proofps_dd::Player | private |
| m_timeLastWillJump | proofps_dd::Player | private |
| m_timeStartedFalling | proofps_dd::Player | private |
| m_timeStartedInvulnerability | proofps_dd::Player | private |
| m_vecAntiGravityForce | proofps_dd::Player | private |
| m_vecImpactForce | proofps_dd::Player | private |
| m_vecJumpForce | proofps_dd::Player | private |
| m_vecOldNewValues | proofps_dd::Player | private |
| m_wpnMgr | proofps_dd::Player | private |
| moveTimeDiedEarlier(std::chrono::milliseconds::rep byMillisecs) | proofps_dd::Player | |
| nPlayersMax | proofps_dd::Player | static |
| nSomersaultTargetDurationMillisecs | proofps_dd::Player | static |
| nSvDmRespawnDelaySecsDef | proofps_dd::Player | static |
| nSvDmRespawnInvulnerabilityDelaySecsDef | proofps_dd::Player | static |
| OldNewValueName enum name | proofps_dd::Player | private |
| operator=(const Player &)=delete | proofps_dd::Player | |
| operator=(Player &&)=delete | proofps_dd::Player | |
| Player(pge_audio::PgeAudio &audio, PGEcfgProfiles &cfgProfiles, PgeObjectPool< PooledBullet > &bullets, EventLister<> &eventsItemPickup, EventLister<> &eventsInventoryChange, EventLister<> &eventsAmmoChange, PR00FsUltimateRenderingEngine &gfx, pge_network::PgeINetwork &network, const pge_network::PgeNetworkConnectionHandle &connHandle, const std::string &sIpAddress) | proofps_dd::Player | explicit |
| Player(const Player &) | proofps_dd::Player | |
| Player(Player &&)=delete | proofps_dd::Player | |
| resetSomersaultServer() | proofps_dd::Player | |
| resettleAndRespawnShared() | proofps_dd::Player | |
| respawn(bool bMe, const Weapon &wpnDefaultAvailable, bool bServer) | proofps_dd::Player | |
| setArmor(int value) | proofps_dd::Player | |
| setCanFall(bool state) | proofps_dd::Player | |
| setCurrentInventoryItemPower(const float &newValue) | proofps_dd::Player | |
| setExpectingAfterBootUpDelayedUpdate(bool b) | proofps_dd::Player | |
| setForcedSpectating(bool value) | proofps_dd::Player | |
| setGravity(float value) | proofps_dd::Player | |
| setHasAntiGravityActive(bool state) | proofps_dd::Player | |
| setHasJetLax(bool state) | proofps_dd::Player | |
| setHasJustStartedFallingAfterJumpingStoppedInThisTick(bool val) | proofps_dd::Player | |
| setHasJustStartedFallingNaturallyInThisTick(bool val) | proofps_dd::Player | |
| setHealth(int value) | proofps_dd::Player | |
| setInvulnerability(const bool &bState, const unsigned int &nSeconds=0) | proofps_dd::Player | |
| setJumpAllowed(bool b) | proofps_dd::Player | |
| setJustCreatedAndExpectingStartPos(bool b) | proofps_dd::Player | |
| setName(const std::string &sName) | proofps_dd::Player | |
| setRun(bool state) | proofps_dd::Player | |
| setSomersaultClient(float angleZ) | proofps_dd::Player | |
| setStrafe(const proofps_dd::Strafe &strafe) | proofps_dd::Player | |
| setTimeBootedUp() | proofps_dd::Player | |
| setVisibilityState(bool state) | proofps_dd::Player | |
| setWeaponMomentaryAccuracy(float value) | proofps_dd::Player | |
| setWillJumpInNextTick(float factorY, float factorX) | proofps_dd::Player | |
| setWillSomersaultInNextTick(bool flag) | proofps_dd::Player | |
| setWillWallJumpInNextTick() | proofps_dd::Player | |
| show() | proofps_dd::Player | |
| smokeEmitOperValuesHighPowerThrust | proofps_dd::Player | static |
| smokeEmitOperValuesLowPowerThrust | proofps_dd::Player | static |
| startSomersaultServer(bool bJumpInduced) | proofps_dd::Player | |
| stepSomersaultAngleServer(float angle) | proofps_dd::Player | |
| stopJumping() | proofps_dd::Player | |
| szCVarClName | proofps_dd::Player | static |
| szCVarPlayersMax | proofps_dd::Player | static |
| szCVarSvDmRespawnDelaySecs | proofps_dd::Player | static |
| szCVarSvDmRespawnInvulnerabilityDelaySecs | proofps_dd::Player | static |
| szCVarSvMovingAffectsAim | proofps_dd::Player | static |
| szCVarSvSomersaultMidAirAutoCrouch | proofps_dd::Player | static |
| szCVarSvSomersaultMidAirJumpForceMultiplier | proofps_dd::Player | static |
| takeItem(MapItem &item, pge_network::PgePacket &pktWpnUpdate, bool &bHasJustBecomeAvailable) | proofps_dd::Player | |
| updateAudioVisuals(const proofps_dd::Config &config, bool bServer, bool bAllowedForGameplay) | proofps_dd::Player | |
| updateCurrentInventoryItemPowerAudioVisualsShared(const proofps_dd::Config &config, PgeObjectPool< Smoke > &smokes) | proofps_dd::Player | |
| updateImpactForceByBulletImpactOrRecoil(bool bRecoil, Bullet &bullet, Weapon &wpn) | proofps_dd::Player | |
| updateOldValues() | proofps_dd::Player | |
| wallJump() | proofps_dd::Player | |
| ~Player() | proofps_dd::Player | |