getReloadRequest(const pge_network::PgePacket &pkt) | proofps_dd::MsgUserCmdFromClient | inlinestatic |
getWeaponSwitch(const pge_network::PgePacket &pkt) | proofps_dd::MsgUserCmdFromClient | inlinestatic |
id | proofps_dd::MsgUserCmdFromClient | static |
initPkt(pge_network::PgePacket &pkt, proofps_dd::Strafe strafe, bool bAttack, bool bCrouch, TPureFloat fPlayerAngleY, TPureFloat fWeaponAngleZ) | proofps_dd::MsgUserCmdFromClient | inlinestatic |
m_bCrouch | proofps_dd::MsgUserCmdFromClient | |
m_bJumpAction | proofps_dd::MsgUserCmdFromClient | |
m_bRequestReload | proofps_dd::MsgUserCmdFromClient | |
m_bSendSwitchToRunning | proofps_dd::MsgUserCmdFromClient | |
m_bShootAction | proofps_dd::MsgUserCmdFromClient | |
m_bShouldSend | proofps_dd::MsgUserCmdFromClient | |
m_cWeaponSwitch | proofps_dd::MsgUserCmdFromClient | |
m_fPlayerAngleY | proofps_dd::MsgUserCmdFromClient | |
m_fWpnAngleZ | proofps_dd::MsgUserCmdFromClient | |
m_strafe | proofps_dd::MsgUserCmdFromClient | |
setAngleY(pge_network::PgePacket &pkt, TPureFloat fPlayerAngleY) | proofps_dd::MsgUserCmdFromClient | inlinestatic |
setKeybd(pge_network::PgePacket &pkt, const Strafe &strafe, bool bJump, bool bSwitchToRunning, bool bCrouch, bool bRequestReload, unsigned char cWeaponSwitch) | proofps_dd::MsgUserCmdFromClient | inlinestatic |
setMouse(pge_network::PgePacket &pkt, bool bShootAction) | proofps_dd::MsgUserCmdFromClient | inlinestatic |
SetWeaponSwitch(pge_network::PgePacket &pkt, unsigned char cTargetWpnKey) | proofps_dd::MsgUserCmdFromClient | inlinestatic |
setWpnAngles(pge_network::PgePacket &pkt, TPureFloat fWpnAngleZ) | proofps_dd::MsgUserCmdFromClient | inlinestatic |
shouldSend(const pge_network::PgePacket &pkt) | proofps_dd::MsgUserCmdFromClient | inlinestatic |