PURE API 0.5
PR00F's Ultimate Rendering Engine full documentation
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PureMaterial::PureMaterialImpl Member List

This is the complete list of members for PureMaterial::PureMaterialImpl, including all inherited members.

_pOwnerPureMaterial::PureMaterialImplprivate
allocateArrays(TPureUInt nColorCount, TPureUInt nTexcoordCount, TPureUInt nIndexCount, TPureUInt nIndexSize)PureMaterial::PureMaterialImpl
bDecalOffsetPureMaterial::PureMaterialImplprivate
clrAmbientBackFacePureMaterial::PureMaterialImplprivate
clrAmbientFrontFacePureMaterial::PureMaterialImplprivate
clrDiffuseBackFacePureMaterial::PureMaterialImplprivate
clrDiffuseFrontFacePureMaterial::PureMaterialImplprivate
clrEmissionBackFacePureMaterial::PureMaterialImplprivate
clrEmissionFrontFacePureMaterial::PureMaterialImplprivate
clrSpecularBackFacePureMaterial::PureMaterialImplprivate
clrSpecularFrontFacePureMaterial::PureMaterialImplprivate
copyFromMaterial(PureMaterial &srcMat, TPureUInt dstLevel, TPureUInt srcLevel)PureMaterial::PureMaterialImpl
fShininessBackFacePureMaterial::PureMaterialImplprivate
fShininessFrontFacePureMaterial::PureMaterialImplprivate
getBlendMode(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getColors(TPureUInt level=0)PureMaterial::PureMaterialImpl
getColors(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getColorsCount(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getDestinationBlendFunc(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getIndicesCount() constPureMaterial::PureMaterialImpl
getSourceBlendFunc(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getTexcoords(TPureUInt level=0)PureMaterial::PureMaterialImpl
getTexcoords(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getTexcoordsCount(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getTexture(TPureUInt level=0)PureMaterial::PureMaterialImpl
getTexture(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getTextureCount() constPureMaterial::PureMaterialImpl
getTextureEnvColor(TPureUInt level=0)PureMaterial::PureMaterialImpl
getTextureEnvColor(TPureUInt level=0) constPureMaterial::PureMaterialImpl
getUsedSystemMemory() constPureMaterial::PureMaterialImpl
isDecalOffsetEnabled() constPureMaterial::PureMaterialImpl
isMultiTextured() constPureMaterial::PureMaterialImpl
isSingleTextured() constPureMaterial::PureMaterialImpl
isTextured() constPureMaterial::PureMaterialImpl
layersPureMaterial::PureMaterialImplprivate
m_nIndexSizePureMaterial::PureMaterialImplprivate
nIndicesPureMaterial::PureMaterialImplprivate
operator=(const PureMaterialImpl &)PureMaterial::PureMaterialImplprotected
PureMaterial classPureMaterial::PureMaterialImplfriend
PureMaterialImpl(PureMaterial *owner, TPureUInt nLayers=1)PureMaterial::PureMaterialImplexplicitprotected
PureMaterialImpl(const PureMaterialImpl &)PureMaterial::PureMaterialImplprotected
PureMaterialManager classPureMaterial::PureMaterialImplfriend
setBlendFuncs(TPURE_BLENDFACTOR src, TPURE_BLENDFACTOR dst, TPureUInt level=0)PureMaterial::PureMaterialImpl
setBlendMode(TPURE_BLENDMODE mode, TPureUInt level=0)PureMaterial::PureMaterialImpl
setDecalOffset(TPureBool state)PureMaterial::PureMaterialImpl
setDestinationBlendFunc(TPURE_BLENDFACTOR value, TPureUInt level=0)PureMaterial::PureMaterialImpl
setSourceBlendFunc(TPURE_BLENDFACTOR value, TPureUInt level=0)PureMaterial::PureMaterialImpl
setTexture(PureTexture *tex, TPureUInt level=0)PureMaterial::PureMaterialImpl
~PureMaterialImpl()PureMaterial::PureMaterialImplvirtual