PURE API 0.5
PR00F's Ultimate Rendering Engine full documentation
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PureObject3D::PureObject3DImpl Member List

This is the complete list of members for PureObject3D::PureObject3DImpl, including all inherited members.

_pOwnerPureObject3D::PureObject3DImplprivate
bAffectedByLightsPureObject3D::PureObject3DImplprivate
bAffectZBufferPureObject3D::PureObject3DImplprivate
bAllowZTestingPureObject3D::PureObject3DImplprivate
bCollidingPureObject3D::PureObject3DImplprivate
bDoubleSidedPureObject3D::PureObject3DImplprivate
bOccludedPureObject3D::PureObject3DImplprivate
bOccluderPureObject3D::PureObject3DImplprivate
bOcclusionQueryStartedPureObject3D::PureObject3DImplprivate
bParentInitiatedOperationPureObject3D::PureObject3DImplprivate
bStickedToScreenPureObject3D::PureObject3DImplprivate
bVisiblePureObject3D::PureObject3DImplprivate
bWireframePureObject3D::PureObject3DImplprivate
bWireframedCullPureObject3D::PureObject3DImplprivate
draw(const TPURE_RENDER_PASS &renderPass, TPureBool bASyncQuery, TPureBool bRenderIfQueryPending)PureObject3D::PureObject3DImpl
Draw_ApplyTransformations() constPureObject3D::PureObject3DImplprivate
draw_DrawSW()PureObject3D::PureObject3DImplprivate
Draw_FeedbackBuffer_Finish()PureObject3D::PureObject3DImplprivate
Draw_FeedbackBuffer_Start()PureObject3D::PureObject3DImplprivate
Draw_LoadTextureIntoTMU(const PureTexture *tex, TPureUInt iTMU=0) constPureObject3D::PureObject3DImplprivate
Draw_LoadTexturesAndSetBlendState() constPureObject3D::PureObject3DImplprivate
draw_OcclusionQuery_Finish(TPureBool async, TPureBool bRenderIfQueryPending)PureObject3D::PureObject3DImplprivate
draw_OcclusionQuery_Start(TPureBool async)PureObject3D::PureObject3DImplprivate
Draw_PrepareGLBeforeDrawNormal(bool bLighting) constPureObject3D::PureObject3DImplprivate
draw_RenderBoundingBox() constPureObject3D::PureObject3DImplprivate
fBiggestAreaScaledPureObject3D::PureObject3DImplprivate
ForceFinishOcclusionTest()PureObject3D::PureObject3DImpl
getAngleVec()PureObject3D::PureObject3DImpl
getAngleVec() constPureObject3D::PureObject3DImpl
getBiggestAreaScaled() constPureObject3D::PureObject3DImpl
getBoundingBoxObject() constPureObject3D::PureObject3DImpl
getReferredObject() constPureObject3D::PureObject3DImpl
getReferrerObjects() constPureObject3D::PureObject3DImpl
getRotationOrder() constPureObject3D::PureObject3DImpl
getScaledSizeVec() constPureObject3D::PureObject3DImpl
getScaling() constPureObject3D::PureObject3DImpl
getTransformedVertices(TPureBool implicitAccessSubobject=true)PureObject3D::PureObject3DImpl
getUsedSystemMemory() constPureObject3D::PureObject3DImpl
glBeginOcclusionQuery() constPureObject3D::PureObject3DImplprivate
glEndOcclusionQuery() constPureObject3D::PureObject3DImplprivate
Hide()PureObject3D::PureObject3DImpl
isAffectingZBuffer() constPureObject3D::PureObject3DImpl
isColliding_TO_BE_REMOVED() constPureObject3D::PureObject3DImpl
isDoubleSided() constPureObject3D::PureObject3DImpl
isLit() constPureObject3D::PureObject3DImpl
isOccluded() constPureObject3D::PureObject3DImpl
isOccluder() constPureObject3D::PureObject3DImpl
isOcclusionTested() constPureObject3D::PureObject3DImpl
isRenderingAllowed() constPureObject3D::PureObject3DImpl
isStickedToScreen() constPureObject3D::PureObject3DImpl
isTestingAgainstZBuffer() constPureObject3D::PureObject3DImpl
isWireframed() constPureObject3D::PureObject3DImpl
isWireframedCulled() constPureObject3D::PureObject3DImpl
nFbBuffer_hPureObject3D::PureObject3DImplprivate
nFramesWaitedForOcclusionTestResultPureObject3D::PureObject3DImplprivate
nFramesWaitedForOcclusionTestResultMaxPureObject3D::PureObject3DImplprivate
nFramesWaitedForOcclusionTestResultMinPureObject3D::PureObject3DImplprivate
nFramesWithoutOcclusionTestPureObject3D::PureObject3DImplprivate
nOcclusionQueryPureObject3D::PureObject3DImplprivate
occludees_2d_blendedPureObject3D::PureObject3DImplstatic
occludees_2d_opaquePureObject3D::PureObject3DImplstatic
occludees_blendedPureObject3D::PureObject3DImplstatic
occludees_opaquePureObject3D::PureObject3DImplstatic
occludersPureObject3D::PureObject3DImplstatic
operator=(const PureObject3DImpl &)PureObject3D::PureObject3DImplprotected
OQ_MAX_FRAMES_WO_START_QUERY_WHEN_OCCLUDEDPureObject3D::PureObject3DImplstatic
OQ_MAX_FRAMES_WO_START_QUERY_WHEN_VISIBLEPureObject3D::PureObject3DImplstatic
pBoundingBoxPureObject3D::PureObject3DImplprivate
pFbBufferPureObject3D::PureObject3DImplprivate
pReferstoPureObject3D::PureObject3DImplprivate
PureObject3D classPureObject3D::PureObject3DImplfriend
PureObject3DImpl(PureObject3D *owner, const TPURE_VERTEX_MODIFYING_HABIT &vmod=PURE_VMOD_STATIC, const TPURE_VERTEX_REFERENCING_MODE &vref=PURE_VREF_DIRECT, TPureBool bForceUseClientMemory=false)PureObject3D::PureObject3DImplprotected
PureObject3DImpl(const PureObject3DImpl &)PureObject3D::PureObject3DImplprotected
PureObject3DManager classPureObject3D::PureObject3DImplfriend
pVerticesTransfPureObject3D::PureObject3DImplprivate
recalculateBiggestAreaScaled()PureObject3D::PureObject3DImpl
referrersPureObject3D::PureObject3DImplprivate
rotationPureObject3D::PureObject3DImplprivate
Scale(TPureFloat value)PureObject3D::PureObject3DImpl
Scale(const PureVector &value)PureObject3D::PureObject3DImpl
SetAffectingZBuffer(TPureBool value)PureObject3D::PureObject3DImpl
SetColliding_TO_BE_REMOVED(TPureBool value)PureObject3D::PureObject3DImpl
SetDoubleSided(TPureBool value)PureObject3D::PureObject3DImpl
SetLit(TPureBool value)PureObject3D::PureObject3DImpl
SetOccluder(TPureBool value)PureObject3D::PureObject3DImpl
SetOcclusionTested(TPureBool state)PureObject3D::PureObject3DImpl
SetRenderingAllowed(TPureBool state)PureObject3D::PureObject3DImpl
SetRotationOrder(TPURE_ROTATION_ORDER value)PureObject3D::PureObject3DImpl
SetScaling(TPureFloat value)PureObject3D::PureObject3DImpl
SetScaling(const PureVector &value)PureObject3D::PureObject3DImpl
SetStickedToScreen(TPureBool value)PureObject3D::PureObject3DImpl
SetTestingAgainstZBuffer(TPureBool value)PureObject3D::PureObject3DImpl
SetWireframed(TPureBool value)PureObject3D::PureObject3DImpl
SetWireframedCulled(TPureBool value)PureObject3D::PureObject3DImpl
Show()PureObject3D::PureObject3DImpl
statsPureObject3D::PureObject3DImplstatic
timeLongestWaitForSyncQueryFinishPureObject3D::PureObject3DImplprivate
vAnglePureObject3D::PureObject3DImplprivate
vScalingPureObject3D::PureObject3DImplprivate
~PureObject3DImpl()PureObject3D::PureObject3DImplvirtual