PGE API 0.4
PR00F's Game Engine full documentation
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PgeGnsServer::TClient Struct Reference

Detailed Description

Definition at line 107 of file PgeGnsServer.h.

Public Attributes

std::string m_sCustomName
 App level can set a custom name for client which is useful for debugging.
 
char m_szAddr [SteamNetworkingIPAddr::k_cchMaxString]
 
SteamNetConnectionRealTimeStatus_t m_connRtStatus
 

Member Data Documentation

◆ m_connRtStatus

SteamNetConnectionRealTimeStatus_t PgeGnsServer::TClient::m_connRtStatus

Definition at line 111 of file PgeGnsServer.h.

◆ m_sCustomName

std::string PgeGnsServer::TClient::m_sCustomName

App level can set a custom name for client which is useful for debugging.

Definition at line 109 of file PgeGnsServer.h.

◆ m_szAddr

char PgeGnsServer::TClient::m_szAddr[SteamNetworkingIPAddr::k_cchMaxString]

Definition at line 110 of file PgeGnsServer.h.


The documentation for this struct was generated from the following file: