PGE API 0.4
PR00F's Game Engine full documentation
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pge_network::MsgUserConnectedServerSelf Struct Reference

Detailed Description

Definition at line 76 of file PgePacket.h.

#include <PgePacket.h>

Public Attributes

bool m_bCurrentClient
 
char m_szIpAddress [nIpAddressMaxLength]
 

Static Public Attributes

static const PgePktId id = PgePktId::UserConnectedServerSelf
 
static const uint8_t nIpAddressMaxLength = 48
 

Member Data Documentation

◆ id

const PgePktId pge_network::MsgUserConnectedServerSelf::id = PgePktId::UserConnectedServerSelf
static

Definition at line 78 of file PgePacket.h.

◆ m_bCurrentClient

bool pge_network::MsgUserConnectedServerSelf::m_bCurrentClient

Definition at line 81 of file PgePacket.h.

◆ m_szIpAddress

char pge_network::MsgUserConnectedServerSelf::m_szIpAddress[nIpAddressMaxLength]

Definition at line 82 of file PgePacket.h.

◆ nIpAddressMaxLength

const uint8_t pge_network::MsgUserConnectedServerSelf::nIpAddressMaxLength = 48
static

Definition at line 79 of file PgePacket.h.


The documentation for this struct was generated from the following file: