PRooFPS-dd Dev Doc 1.0
PRooFPS-dd Developer Documentation
Loading...
Searching...
No Matches
GameModeTest Member List

This is the complete list of members for GameModeTest, including all inherited members.

assertFragTableEquals(const std::vector< proofps_dd::FragTableRow > &expectedPlayers, const std::list< proofps_dd::FragTableRow > &fragTable, const std::string &sLogText="")GameModeTestinlineprivate
dmGameModeTestprivate
Finalize() overrideGameModeTestinlineprotectedvirtual
GameModeTest(PGEcfgProfiles &cfgProfiles)GameModeTestinline
GameModeTest(const GameModeTest &)=deleteGameModeTest
GameModeTest(GameModeTest &&)=deleteGameModeTest
gmGameModeTestprivate
Initialize() overrideGameModeTestinlineprotectedvirtual
m_ammoChangeEventsGameModeTestprivate
m_audioGameModeTestprivate
m_bulletsGameModeTestprivate
m_cfgProfilesGameModeTestprivate
m_engineGameModeTestprivate
m_itemPickupEventsGameModeTestprivate
m_networkGameModeTestprivate
operator=(const GameModeTest &)=deleteGameModeTest
operator=(GameModeTest &&)=deleteGameModeTest
setUp() overrideGameModeTestinlineprotectedvirtual
TearDown() overrideGameModeTestinlineprotectedvirtual
test_deathmatch_add_player_already_existing_fails()GameModeTestinlineprivate
test_deathmatch_add_player_random_values()GameModeTestinlineprivate
test_deathmatch_add_player_sends_winning_state_only_when_game_is_already_won()GameModeTestinlineprivate
test_deathmatch_add_player_zero_values_maintains_adding_order()GameModeTestinlineprivate
test_deathmatch_fetch_config()GameModeTestinlineprivate
test_deathmatch_frag_limit_get_set()GameModeTestinlineprivate
test_deathmatch_receive_and_update_winning_conditions_client()GameModeTestinlineprivate
test_deathmatch_remove_player()GameModeTestinlineprivate
test_deathmatch_restart()GameModeTestinlineprivate
test_deathmatch_restart_without_removing_players()GameModeTestinlineprivate
test_deathmatch_time_limit_client_update_time_remaining_secs()GameModeTestinlineprivate
test_deathmatch_time_limit_get_set_and_remaining_time_get()GameModeTestinlineprivate
test_deathmatch_update_player()GameModeTestinlineprivate
test_deathmatch_update_player_non_existing_fails()GameModeTestinlineprivate
test_deathmatch_winning_cond_defaults_to_false()GameModeTestinlineprivate
test_deathmatch_winning_cond_frag_limit()GameModeTestinlineprivate
test_deathmatch_winning_cond_time_and_frag_limit()GameModeTestinlineprivate
test_deathmatch_winning_cond_time_limit()GameModeTestinlineprivate
test_factory_creates_deathmatch_only()GameModeTestinlineprivate
test_rename_player()GameModeTestinlineprivate
test_restart_updates_times()GameModeTestinlineprivate
testInitDeathmatch()GameModeTestinlineprotected