#include <RegTestBasicServerClient2Players.h>
◆ InstanceType
◆ RegTestBasicServerClient2Players() [1/3]
| RegTestBasicServerClient2Players::RegTestBasicServerClient2Players |
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const unsigned int & | nTickrate, |
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const unsigned int & | nClUpdateRate, |
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const unsigned int & | nPhysicsRateMin, |
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const proofps_dd::GameModeType & | eGameModeType ) |
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◆ ~RegTestBasicServerClient2Players()
| RegTestBasicServerClient2Players::~RegTestBasicServerClient2Players |
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◆ RegTestBasicServerClient2Players() [2/3]
◆ RegTestBasicServerClient2Players() [3/3]
◆ evaluateClient()
| bool RegTestBasicServerClient2Players::evaluateClient |
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std::ifstream & | , |
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const ExpectedPktStatsRanges & | expectedPktStatsRanges ) |
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◆ evaluateFragTableCommon()
| bool RegTestBasicServerClient2Players::evaluateFragTableCommon |
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◆ evaluateInstance()
| bool RegTestBasicServerClient2Players::evaluateInstance |
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const InstanceType & | instType | ) |
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◆ evaluateServer()
| bool RegTestBasicServerClient2Players::evaluateServer |
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std::ifstream & | , |
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const ExpectedPktStatsRanges & | expectedPktStatsRanges ) |
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◆ evaluateTest()
| bool RegTestBasicServerClient2Players::evaluateTest |
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◆ operator=() [1/2]
◆ operator=() [2/2]
◆ setUp()
| virtual bool RegTestBasicServerClient2Players::setUp |
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◆ StartGame()
| void RegTestBasicServerClient2Players::StartGame |
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const InstanceType & | instType | ) |
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◆ tearDown()
| virtual void RegTestBasicServerClient2Players::tearDown |
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◆ testMethod()
| bool RegTestBasicServerClient2Players::testMethod |
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◆ cfgWpnMachinegun
| PGEcfgFile RegTestBasicServerClient2Players::cfgWpnMachinegun |
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◆ cfgWpnPistol
| PGEcfgFile RegTestBasicServerClient2Players::cfgWpnPistol |
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◆ evaluateFragTable
◆ evaluatePktStatsClient
◆ evaluatePktStatsServer
◆ evaluateWpnData
| std::vector<EvaluateWpn> RegTestBasicServerClient2Players::evaluateWpnData |
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◆ hClientMainGameWindow
| HWND RegTestBasicServerClient2Players::hClientMainGameWindow |
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◆ hServerMainGameWindow
| HWND RegTestBasicServerClient2Players::hServerMainGameWindow |
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◆ m_eGameModeType
◆ m_nClUpdateRate
| const unsigned int RegTestBasicServerClient2Players::m_nClUpdateRate |
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◆ m_nPhysicsRateMin
| const unsigned int RegTestBasicServerClient2Players::m_nPhysicsRateMin |
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◆ m_nSvDmPlayerRespawnDelaySecs
| const unsigned int RegTestBasicServerClient2Players::m_nSvDmPlayerRespawnDelaySecs = 3 |
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◆ m_nTickRate
| const unsigned int RegTestBasicServerClient2Players::m_nTickRate |
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◆ m_timeSetupFinished
| std::chrono::time_point<std::chrono::steady_clock> RegTestBasicServerClient2Players::m_timeSetupFinished |
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◆ nPlayerArmor
| int RegTestBasicServerClient2Players::nPlayerArmor |
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◆ nPlayerHealth
| int RegTestBasicServerClient2Players::nPlayerHealth |
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◆ nTeam1TotalScore
| int RegTestBasicServerClient2Players::nTeam1TotalScore = 0 |
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◆ nTeam2TotalScore
| int RegTestBasicServerClient2Players::nTeam2TotalScore = 0 |
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◆ procInfoClient
| PROCESS_INFORMATION RegTestBasicServerClient2Players::procInfoClient |
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◆ procInfoServer
| PROCESS_INFORMATION RegTestBasicServerClient2Players::procInfoServer |
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The documentation for this class was generated from the following file: