PRooFPS-dd Dev Doc 1.0
PRooFPS-dd Developer Documentation
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proofps_dd::PlayersTableRow Struct Reference

Detailed Description

Definition at line 62 of file GameMode.h.

#include <GameMode.h>

Public Attributes

std::string m_sName
 
pge_network::PgeNetworkConnectionHandle m_connHandle {}
 
unsigned int m_iTeamId { 0 }
 
bool m_bSpectatorMode { true }
 
int m_nFrags { 0 }
 
int m_nDeaths { 0 }
 
unsigned int m_nSuicides { 0 }
 
float m_fFiringAcc { 0.f }
 
unsigned int m_nShotsFired { 0 }
 

Member Data Documentation

◆ m_bSpectatorMode

bool proofps_dd::PlayersTableRow::m_bSpectatorMode { true }

Definition at line 67 of file GameMode.h.

◆ m_connHandle

pge_network::PgeNetworkConnectionHandle proofps_dd::PlayersTableRow::m_connHandle {}

Definition at line 65 of file GameMode.h.

◆ m_fFiringAcc

float proofps_dd::PlayersTableRow::m_fFiringAcc { 0.f }

Definition at line 71 of file GameMode.h.

◆ m_iTeamId

unsigned int proofps_dd::PlayersTableRow::m_iTeamId { 0 }

Definition at line 66 of file GameMode.h.

◆ m_nDeaths

int proofps_dd::PlayersTableRow::m_nDeaths { 0 }

Definition at line 69 of file GameMode.h.

◆ m_nFrags

int proofps_dd::PlayersTableRow::m_nFrags { 0 }

Definition at line 68 of file GameMode.h.

◆ m_nShotsFired

unsigned int proofps_dd::PlayersTableRow::m_nShotsFired { 0 }

Definition at line 72 of file GameMode.h.

◆ m_nSuicides

unsigned int proofps_dd::PlayersTableRow::m_nSuicides { 0 }

Definition at line 70 of file GameMode.h.

◆ m_sName

std::string proofps_dd::PlayersTableRow::m_sName

Definition at line 64 of file GameMode.h.


The documentation for this struct was generated from the following file: