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PRooFPS-dd Dev Doc 1.0
PRooFPS-dd Developer Documentation
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Definition at line 62 of file GameMode.h.
#include <GameMode.h>
Public Attributes | |
| std::string | m_sName |
| pge_network::PgeNetworkConnectionHandle | m_connHandle {} |
| unsigned int | m_iTeamId { 0 } |
| bool | m_bSpectatorMode { true } |
| int | m_nFrags { 0 } |
| int | m_nDeaths { 0 } |
| unsigned int | m_nSuicides { 0 } |
| float | m_fFiringAcc { 0.f } |
| unsigned int | m_nShotsFired { 0 } |
| bool proofps_dd::PlayersTableRow::m_bSpectatorMode { true } |
Definition at line 67 of file GameMode.h.
| pge_network::PgeNetworkConnectionHandle proofps_dd::PlayersTableRow::m_connHandle {} |
Definition at line 65 of file GameMode.h.
| float proofps_dd::PlayersTableRow::m_fFiringAcc { 0.f } |
Definition at line 71 of file GameMode.h.
| unsigned int proofps_dd::PlayersTableRow::m_iTeamId { 0 } |
Definition at line 66 of file GameMode.h.
| int proofps_dd::PlayersTableRow::m_nDeaths { 0 } |
Definition at line 69 of file GameMode.h.
| int proofps_dd::PlayersTableRow::m_nFrags { 0 } |
Definition at line 68 of file GameMode.h.
| unsigned int proofps_dd::PlayersTableRow::m_nShotsFired { 0 } |
Definition at line 72 of file GameMode.h.
| unsigned int proofps_dd::PlayersTableRow::m_nSuicides { 0 } |
Definition at line 70 of file GameMode.h.
| std::string proofps_dd::PlayersTableRow::m_sName |
Definition at line 64 of file GameMode.h.