Here is a list of all functions with links to the classes they belong to:
- d -
- DeIndexAllBuffers() : ImDrawData
- Deinitialize() : PureHwBase, PureHwBase::PurehwBaseImpl, PureHwInfo, PureHwInfoImpl, PureUiManager, PureUiManagerImpl, PureWindow, PureWindowImpl
- DeinitializeBase() : PureHwAudioImpl, PureHwBase, PurehwCentralProcessorImpl, PureHwSystemMemoryImpl, PureHwVideoImpl
- DeleteAll() : PureManager, PureManager::PureManagerImpl
- DeleteAttachedInstance() : PureManager, PureManager::PureManagerImpl
- DeleteChars() : ImGuiInputTextCallbackData
- DeleteChildren() : PureOctree
- DescribeTexFormatAndSize() : PureTexture::PureTextureImpl
- Detach() : PureManager, PureManager::PureManagerImpl, PureObject3DManager
- DetachFrom() : PureManaged, PureManaged::PureManagedImpl
- DiscoverAnisoFilteringAvailability() : PureHwVideoImpl
- DiscoverATIElementArrayAvailability() : PureHwVideoImpl
- DiscoverATIMapObjectBufferAvailability() : PureHwVideoImpl
- DiscoverATITruFormAvailability() : PureHwVideoImpl
- DiscoverATIVertexArrayObjectAvailability() : PureHwVideoImpl
- DiscoverBooleanHwOcclusionQueryAvailability() : PureHwVideoDiscoverOpenGL_3_3
- DiscoverCompiledVertexArraysAvailability() : PureHwVideoImpl
- DiscoverDrawRangeElementsAvailability() : PureHwVideoDiscoverOpenGL_1_2
- DiscoverFramebufferAndClipping() : PureHwVideoImpl
- DiscoverFSAAavailability() : PureHwVideoDiscoverOpenGL_1_3
- DiscoverHwOcclusionQueryAvailability() : PureHwVideoDiscoverOpenGL_1_5
- DiscoverMatrixStacksAvailability() : PureHwVideoImpl
- DiscoverMultiDrawArraysAvailability() : PureHwVideoDiscoverOpenGL_1_4
- DiscoverMultiTexturingAvailability() : PureHwVideoDiscoverOpenGL_1_3
- DiscoverNVElementArrayAvailability() : PureHwVideoImpl
- DiscoverNVVertexArrayRangeAvailability() : PureHwVideoImpl
- DiscoverOpenGLavailability() : PureHwVideoImpl
- discoverOpenGLavailability() : PureHwVideoDiscoverOpenGL_1_1, PureHwVideoDiscoverOpenGL_1_2, PureHwVideoDiscoverOpenGL_1_3, PureHwVideoDiscoverOpenGL_1_4, PureHwVideoDiscoverOpenGL_1_5, PureHwVideoDiscoverOpenGL_2_0, PureHwVideoDiscoverOpenGL_2_1, PureHwVideoDiscoverOpenGL_3_0, PureHwVideoDiscoverOpenGL_3_1, PureHwVideoDiscoverOpenGL_3_2, PureHwVideoDiscoverOpenGL_3_3, PureHwVideoDiscoverOpenGL_4_0, PureHwVideoDiscoverOpenGL_4_1, PureHwVideoDiscoverOpenGL_4_2, PureHwVideoDiscoverOpenGL_4_3, PureHwVideoDiscoverOpenGLbase
- DiscoverTextureCompressionAvailability() : PureHwVideoDiscoverOpenGL_1_3
- DiscoverTexturingAvailability() : PureHwVideoImpl
- DiscoverVertexBuffersAvailability() : PureHwVideoDiscoverOpenGL_1_5
- DiscoverVertexRenderingAvailability() : PureHwVideoImpl
- DiscoverViewportAvailability() : PureHwVideoImpl
- DoScissor() : PUREScissor
- Draw() : ImGuiTextFilter, PureIRenderable
- draw() : PureObject3D, PureObject3D::PureObject3DImpl
- Draw2DObjects() : PureRendererHWfixedPipeImpl, PureRendererSWincrementalImpl
- Draw3DObjects() : PureRendererSWincrementalImpl
- Draw3DObjects_Legacy() : PureRendererHWfixedPipeImpl
- Draw3DObjects_OcclusionQuery() : PureRendererHWfixedPipeImpl
- Draw3DObjects_Ordered_Containers() : PureRendererHWfixedPipeImpl
- Draw_ApplyTransformations() : PureObject3D::PureObject3DImpl
- draw_DrawSW() : PureObject3D::PureObject3DImpl
- Draw_FeedbackBuffer_Finish() : PureObject3D::PureObject3DImpl
- Draw_FeedbackBuffer_Start() : PureObject3D::PureObject3DImpl
- Draw_LoadTextureIntoTMU() : PureObject3D::PureObject3DImpl
- Draw_LoadTexturesAndSetBlendState() : PureObject3D::PureObject3DImpl
- draw_OcclusionQuery_Finish() : PureObject3D::PureObject3DImpl
- draw_OcclusionQuery_Start() : PureObject3D::PureObject3DImpl
- Draw_PrepareGLBeforeDrawNormal() : PureObject3D::PureObject3DImpl
- draw_RenderBoundingBox() : PureObject3D::PureObject3DImpl