Definition at line 26 of file CameraHandling.h.
#include <CameraHandling.h>
◆ CameraHandling() [1/3]
◆ CameraHandling() [2/3]
◆ CameraHandling() [3/3]
◆ cameraGetShakeForce()
PureVector & proofps_dd::CameraHandling::cameraGetShakeForce |
( |
| ) |
|
|
protected |
◆ cameraInitForGameStart()
void proofps_dd::CameraHandling::cameraInitForGameStart |
( |
| ) |
|
|
protected |
◆ cameraPositionToMapCenter()
void proofps_dd::CameraHandling::cameraPositionToMapCenter |
( |
| ) |
|
|
protected |
◆ cameraSmoothShakeForceTowardsZero()
void proofps_dd::CameraHandling::cameraSmoothShakeForceTowardsZero |
( |
const float & | fFps | ) |
|
|
private |
◆ cameraUpdatePosAndAngle()
void proofps_dd::CameraHandling::cameraUpdatePosAndAngle |
( |
const Player & | player, |
|
|
const XHair & | xhair, |
|
|
const float & | fFps, |
|
|
bool | bCamFollowsXHair, |
|
|
bool | bCamTiltingAllowed, |
|
|
bool | bCamRollAllowed ) |
|
protected |
◆ cameraUpdatePosAndAngleWhenPlayerIsInNormalSituation()
void proofps_dd::CameraHandling::cameraUpdatePosAndAngleWhenPlayerIsInNormalSituation |
( |
PureCamera & | cam, |
|
|
const Player & | player, |
|
|
const XHair & | xhair, |
|
|
const float & | fFps, |
|
|
bool | bCamFollowsXHair, |
|
|
bool | bCamTiltingAllowed ) |
|
private |
◆ cameraUpdatePosAndAngleWhenPlayerIsSomersaulting()
void proofps_dd::CameraHandling::cameraUpdatePosAndAngleWhenPlayerIsSomersaulting |
( |
PureCamera & | cam, |
|
|
const Player & | player ) |
|
private |
◆ cameraUpdateShakeFactorXY()
void proofps_dd::CameraHandling::cameraUpdateShakeFactorXY |
( |
const float & | fFps | ) |
|
|
private |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ m_durations
Durations& proofps_dd::CameraHandling::m_durations |
|
private |
◆ m_fCameraMinY
float proofps_dd::CameraHandling::m_fCameraMinY = 0.f |
|
private |
◆ m_fShakeDegree
float proofps_dd::CameraHandling::m_fShakeDegree = 0.f |
|
private |
◆ m_fShakeFactorX
float proofps_dd::CameraHandling::m_fShakeFactorX = 0.f |
|
private |
◆ m_fShakeFactorY
float proofps_dd::CameraHandling::m_fShakeFactorY = 0.f |
|
private |
◆ m_maps
Maps& proofps_dd::CameraHandling::m_maps |
|
private |
◆ m_pge
PGE& proofps_dd::CameraHandling::m_pge |
|
private |
◆ m_vecCamShakeForce
PureVector proofps_dd::CameraHandling::m_vecCamShakeForce |
|
private |
The documentation for this class was generated from the following files: