Here is a list of all class members with links to the classes they belong to:
- i -
- id : proofps_dd::MsgBulletUpdateFromServer, proofps_dd::MsgCurrentWpnUpdateFromServer, proofps_dd::MsgDeathNotificationFromServer, proofps_dd::MsgGameSessionStateFromServer, proofps_dd::MsgMapChangeFromServer, proofps_dd::MsgMapItemUpdateFromServer, proofps_dd::MsgPlayerEventFromServer, proofps_dd::MsgServerInfoFromServer, proofps_dd::MsgUserCmdFromClient, proofps_dd::MsgUserNameChangeAndBootupDone, proofps_dd::MsgUserSetupFromServer, proofps_dd::MsgUserUpdateFromServer, proofps_dd::MsgWpnUpdateFromServer
- ImGuiTextTableCurrentCellCentered() : proofps_dd::GUI
- ImGuiTextTableCurrentCellRightAdjusted() : proofps_dd::GUI
- ImGuiTextTableCurrentCellShortenedFit() : proofps_dd::GUI
- initExplosionsReference() : proofps_dd::Explosion
- Initialize() : EventListerTest, GameModeTest, MapcycleTest, MapItemTest, MapsTest, PlayerTest
- initialize() : proofps_dd::GUI, proofps_dd::Mapcycle, proofps_dd::Maps
- initializeWeaponHandling() : proofps_dd::WeaponHandling
- initPkt() : proofps_dd::MsgBulletUpdateFromServer, proofps_dd::MsgCurrentWpnUpdateFromServer, proofps_dd::MsgDeathNotificationFromServer, proofps_dd::MsgGameSessionStateFromServer, proofps_dd::MsgMapChangeFromServer, proofps_dd::MsgMapItemUpdateFromServer, proofps_dd::MsgPlayerEventFromServer, proofps_dd::MsgServerInfoFromServer, proofps_dd::MsgUserCmdFromClient, proofps_dd::MsgUserNameChangeAndBootupDone, proofps_dd::MsgUserSetupFromServer, proofps_dd::MsgUserUpdateFromServer, proofps_dd::MsgWpnUpdateFromServer
- initPktForDeleting_WithGarbageValues() : proofps_dd::MsgBulletUpdateFromServer
- InputHandling() : proofps_dd::InputHandling
- InstanceType : RegTestBasicServerClient2Players
- isBulletOutOfMapBounds() : proofps_dd::WeaponHandling
- isCreateSentToClients() : proofps_dd::Explosion
- isDirty() : proofps_dd::Player
- isExpectingAfterBootUpDelayedUpdate() : proofps_dd::Player
- isFalling() : proofps_dd::Player
- isGameWon() : proofps_dd::GameMode
- isInAir() : proofps_dd::Player
- isInitialized() : proofps_dd::Mapcycle, proofps_dd::Maps
- isJumping() : proofps_dd::Player
- isJumpingInitiatedFromCrouching() : proofps_dd::Player
- isJumpInitiatedByJumppad() : proofps_dd::Player
- isJustCreatedAndExpectingStartPos() : proofps_dd::Player
- isMoving() : proofps_dd::Player
- isMyConnection() : proofps_dd::Networking
- isNetDirty() : proofps_dd::Player
- isRunning() : proofps_dd::Player
- isServer() : proofps_dd::Networking
- isServerInfoReceived() : proofps_dd::Config
- isSomersaulting() : proofps_dd::Player
- isTaken() : proofps_dd::MapItem
- isValidMapFilename() : proofps_dd::Mapcycle
- ITEM_ARMOR_AP_INC : proofps_dd::MapItem
- ITEM_ARMOR_RESPAWN_SECS : proofps_dd::MapItem
- ITEM_HEALTH_HP_INC : proofps_dd::MapItem
- ITEM_HEALTH_RESPAWN_SECS : proofps_dd::MapItem
- ITEM_WPN_BAZOOKA_RESPAWN_SECS : proofps_dd::MapItem
- ITEM_WPN_MACHINEGUN_RESPAWN_SECS : proofps_dd::MapItem
- ITEM_WPN_PISTOL_RESPAWN_SECS : proofps_dd::MapItem