Here is a list of all functions with links to the classes they belong to:
- s -
- scheduleWeaponAutoReloadRequest() : proofps_dd::WeaponHandling
- scheduleWeaponAutoSwitchToBestLoadedRequest() : proofps_dd::WeaponHandling
- scheduleWeaponAutoSwitchToBestWithAnyKindOfAmmoRequest() : proofps_dd::WeaponHandling
- scheduleWeaponPickupInducedAutoSwitchRequest() : proofps_dd::WeaponHandling
- serverCheckAndUpdateWinningConditions() : proofps_dd::DeathMatchMode, proofps_dd::GameMode, proofps_dd::TeamDeathMatchMode, proofps_dd::TeamRoundGameMode
- serverDecideFirstMapAndUpdateNextMapToBeLoaded() : proofps_dd::Maps
- serverDeleteAllBulletsNow() : proofps_dd::WeaponHandling
- ServerEvent() : proofps_dd::ServerEvent
- ServerEventLister() : proofps_dd::ServerEventLister
- serverGravity() : proofps_dd::Physics
- serverHandleBulletsVsBullets() : proofps_dd::WeaponHandling
- serverHandleUserCmdMoveFromClient() : proofps_dd::InputHandling
- serverHandleUserInGameMenuCmd() : proofps_dd::PlayerHandling
- serverNewRound() : proofps_dd::PRooFPSddPGE
- serverPickupAndRespawnItems() : proofps_dd::PRooFPSddPGE
- serverPlayerCollisionWithWalls() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_bvh() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_bvh_horizontal() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_bvh_LoopKernelVertical() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_bvh_vertical() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_bvh_vertical_checkForSoonPossibleVerticalCollisionWithinLooseJumpAllowDistance() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_bvh_vertical_handleStandup() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_common_horizontal_handleCollisionOccurred() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_common_LoopKernelVertical_actualCollHandler() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_common_strafe() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_common_updatePlayerAfterCollisionHandling() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_common_verticalCollisionAlreadyHandled() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_legacy() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_legacy_horizontal() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_legacy_LoopKernelVertical() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_legacy_vertical() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_legacy_vertical_checkForSoonPossibleVerticalCollisionWithinLooseJumpAllowDistance() : proofps_dd::Physics
- serverPlayerCollisionWithWalls_legacy_vertical_handleStandup() : proofps_dd::Physics
- serverResettlePlayer() : proofps_dd::PlayerHandling
- serverRespawnItems() : proofps_dd::PRooFPSddPGE
- serverRespawnPlayer() : proofps_dd::PlayerHandling
- serverRestartGame() : proofps_dd::PRooFPSddPGE
- serverSaveServerInfo() : proofps_dd::Config
- serverSendGameSessionStateToClient() : proofps_dd::GameMode, proofps_dd::TeamRoundGameMode
- serverSendGameSessionStateToClients() : proofps_dd::GameMode, proofps_dd::TeamRoundGameMode
- serverSendRoundStateToClient() : proofps_dd::TeamRoundGameMode
- serverSendRoundStateToClients() : proofps_dd::TeamRoundGameMode
- serverSendServerInfo() : proofps_dd::Config
- serverSendUserUpdates() : proofps_dd::PlayerHandling
- serverSetAllowStrafeMidAir() : proofps_dd::Physics
- serverSetAllowStrafeMidAirFull() : proofps_dd::Physics
- serverSetCollisionModeBvh() : proofps_dd::Physics
- serverSetFallDamageMultiplier() : proofps_dd::Physics
- serverTickUpdateWinningConditions() : proofps_dd::GameMode, proofps_dd::TeamRoundGameMode
- serverUpdateBulletsAndHandleHittingWallsAndPlayers() : proofps_dd::WeaponHandling
- serverUpdateExplosions() : proofps_dd::WeaponHandling
- serverUpdatePlayersOldValues() : proofps_dd::PlayerHandling
- serverUpdateRespawnTimers() : proofps_dd::PlayerHandling
- serverUpdateWeapons() : proofps_dd::WeaponHandling
- setAngleY() : proofps_dd::MsgUserCmdFromClient
- setArmor() : proofps_dd::Player
- setBaseScaling() : proofps_dd::XHair
- setBlendFuncs() : proofps_dd::PureObject3dInOutSlider
- setCanFall() : proofps_dd::Player
- setCurrentInventoryItemPower() : proofps_dd::Player
- setExpectingAfterBootUpDelayedUpdate() : proofps_dd::Player
- setForcedSpectating() : proofps_dd::Player
- setFragLimit() : proofps_dd::DeathMatchMode
- setGravity() : proofps_dd::Player
- setHasAntiGravityActive() : proofps_dd::Player
- setHasJetLax() : proofps_dd::Player
- setHasJustStartedFallingAfterJumpingStoppedInThisTick() : proofps_dd::Player
- setHasJustStartedFallingNaturallyInThisTick() : proofps_dd::Player
- setHealth() : proofps_dd::Player
- setInvulnerability() : proofps_dd::Player
- setJumpAllowed() : proofps_dd::Player
- setJustCreatedAndExpectingStartPos() : proofps_dd::Player
- setKeybd() : proofps_dd::MsgUserCmdFromClient
- setMouse() : proofps_dd::MsgUserCmdFromClient
- setName() : proofps_dd::Player
- setRelativeScaling() : proofps_dd::XHair
- setRoundWinLimit() : proofps_dd::TeamRoundGameMode
- setRun() : proofps_dd::Player
- setScaling() : proofps_dd::PureObject3dInOutSlider
- setSelectedTeamId() : proofps_dd::MsgUserInGameMenuCmd
- setServerHardRestartGameCallback() : proofps_dd::GUI
- setServerInfoNotReceived() : proofps_dd::Config
- setServerSoftRestartGameCallback() : proofps_dd::GUI
- setSomersaultClient() : proofps_dd::Player
- setStrafe() : proofps_dd::Player
- setTeamRoundWins() : proofps_dd::TeamRoundGameMode
- setTimeBootedUp() : proofps_dd::Player
- setTimeLimitSecs() : proofps_dd::GameMode
- setTimeoutInWaitingState() : proofps_dd::InOutSlider
- setUp() : CameraHandlingTest, GameModeTest, MapItemTest, MapsTest, PlayerTest, RegTestBasicServerClient2Players, RegTestMapChangeServerClient3Players
- setVisibilityState() : proofps_dd::Player
- setWeaponMomentaryAccuracy() : proofps_dd::Player
- SetWeaponSwitch() : proofps_dd::MsgUserCmdFromClient
- setWillJumpInNextTick() : proofps_dd::Player
- setWillSomersaultInNextTick() : proofps_dd::Player
- setWillWallJumpInNextTick() : proofps_dd::Player
- setWpnAngles() : proofps_dd::MsgUserCmdFromClient
- shallShooterFragsDecreasedDueToFriendlyFireIfItIsFriendlyFire() : proofps_dd::WeaponHandling
- sharedUpdateBouncingBullets() : proofps_dd::WeaponHandling
- sharedUpdateBullets_collisionWithWalls_bvh() : proofps_dd::WeaponHandling
- sharedUpdateBullets_collisionWithWalls_legacy() : proofps_dd::WeaponHandling
- sharedUpdateRicochetingBullets() : proofps_dd::WeaponHandling
- shouldBeDeleted() : proofps_dd::Explosion
- shouldSend() : proofps_dd::MsgUserCmdFromClient
- show() : proofps_dd::EventLister< TEvent >, proofps_dd::InOutSlider, proofps_dd::Minimap, proofps_dd::Player, proofps_dd::XHair
- showAboveText() : proofps_dd::XHair
- showAndLoopGameInfoPages() : proofps_dd::GUI
- showBgWithLogo() : proofps_dd::GUI
- showConfigApplyAndRestartDialogBox() : proofps_dd::GUI
- showGameObjectives() : proofps_dd::GUI
- showHideInGameServerAdminMenu() : proofps_dd::GUI
- showHideInGameTeamSelectMenu() : proofps_dd::GUI
- showIdText() : proofps_dd::XHair
- showInCenter() : proofps_dd::XHair
- showInGameTeamSelectMenu() : proofps_dd::GUI
- showLoadingScreen() : proofps_dd::GUI, proofps_dd::PRooFPSddPGE
- showMandatoryGameModeConfigMenu() : proofps_dd::GUI
- showMandatoryGameModeConfigMenuOnlyIfGameModeIsNotYetConfiguredForCurrentPlayer() : proofps_dd::GUI
- showRespawnTimer() : proofps_dd::GUI
- shutdown() : proofps_dd::GUI, proofps_dd::Mapcycle, proofps_dd::Maps
- Smoke() : proofps_dd::Smoke
- Sounds() : proofps_dd::Sounds
- SpecialGameMode() : SpecialGameMode
- startBlinking() : proofps_dd::XHair
- StartGame() : RegTestBasicServerClient2Players, RegTestMapChangeServerClient3Players
- startSomersaultServer() : proofps_dd::Player
- stateEnter() : proofps_dd::InOutSlider, proofps_dd::TeamRoundGameMode::RoundStateFSM
- stateEntered() : proofps_dd::InOutSlider, proofps_dd::PureObject3dInOutSlider, proofps_dd::TeamRoundGameMode::RoundStateFSM
- stateUpdate() : proofps_dd::InOutSlider, proofps_dd::TeamRoundGameMode::RoundStateFSM
- stepSomersaultAngleServer() : proofps_dd::Player
- stopBlinking() : proofps_dd::XHair
- stopJumping() : proofps_dd::Player