PRooFPS-dd Dev Doc
1.0
PRooFPS-dd Developer Documentation
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
3
]
▼
N
proofps_dd
C
CameraHandling
C
Config
C
DeathKillEventLister
C
DeathMatchMode
In DeathMatch a.k.a
C
DrawableEventLister
A specified maximum number of events stored in FIFO container for a limited amount of time
C
Durations
C
EventLister
A specified maximum number of events stored in FIFO container for a limited amount of time
C
Explosion
C
FragTableRow
C
GameMode
GameMode
class represent the Frag Table and the winning condition checks
C
GUI
C
InputHandling
C
Mapcycle
C
MapItem
C
Maps
C
Minimap
C
MsgBulletUpdateFromServer
C
MsgCurrentWpnUpdateFromServer
C
MsgDeathNotificationFromServer
C
MsgGameSessionStateFromServer
C
MsgMapChangeFromServer
C
MsgMapItemUpdateFromServer
▼
C
MsgPlayerEventFromServer
C
UOptionalData
C
MsgServerInfoFromServer
C
MsgUserCmdFromClient
C
MsgUserNameChangeAndBootupDone
C
MsgUserSetupFromServer
C
MsgUserUpdateFromServer
C
MsgWpnUpdateFromServer
C
Networking
C
Physics
C
Player
C
PlayerHandling
C
PRooFPSappMsgId2ZStringPair
C
PRooFPSddPGE
The customized game engine class
C
Sounds
C
WeaponHandling
C
XHair
Finally a dedicated class for crosshair was needed, because from PRooFPS-dd v0.2.5, the crosshair becomes smarter and smarter, and for the related functionalities we should keep some logic separate
C
EventListerTest
C
GameModeTest
C
MapcycleTest
C
MapItemTest
C
MapsTest
C
MapTestsCommon
C
PlayerTest
▼
C
RegTestBasicServerClient2Players
C
EvaluatePktStats
C
EvaluateWpn
C
ExpectedPktStatsRanges
C
PktStatRange
C
RegTestMapChangeServerClient3Players
C
TestableMapcycle
C
TestableMaps
Generated on Mon Sep 23 2024 00:28:06 for PRooFPS-dd Dev Doc by
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