PRooFPS-dd Dev Doc 1.0
PRooFPS-dd Developer Documentation
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 Nproofps_dd
 CCameraHandling
 CConfig
 CDeathKillEventLister
 CDeathMatchModeIn DeathMatch a.k.a
 CDrawableEventListerA specified maximum number of events stored in FIFO container for a limited amount of time
 CDurations
 CEventListerA specified maximum number of events stored in FIFO container for a limited amount of time
 CExplosion
 CFragTableRow
 CGameModeGameMode class represent the Frag Table and the winning condition checks
 CGUI
 CInputHandling
 CMapcycle
 CMapItem
 CMaps
 CMinimap
 CMsgBulletUpdateFromServer
 CMsgCurrentWpnUpdateFromServer
 CMsgDeathNotificationFromServer
 CMsgGameSessionStateFromServer
 CMsgMapChangeFromServer
 CMsgMapItemUpdateFromServer
 CMsgPlayerEventFromServer
 CUOptionalData
 CMsgServerInfoFromServer
 CMsgUserCmdFromClient
 CMsgUserNameChangeAndBootupDone
 CMsgUserSetupFromServer
 CMsgUserUpdateFromServer
 CMsgWpnUpdateFromServer
 CNetworking
 CPhysics
 CPlayer
 CPlayerHandling
 CPRooFPSappMsgId2ZStringPair
 CPRooFPSddPGEThe customized game engine class
 CSounds
 CWeaponHandling
 CXHairFinally a dedicated class for crosshair was needed, because from PRooFPS-dd v0.2.5, the crosshair becomes smarter and smarter, and for the related functionalities we should keep some logic separate
 CEventListerTest
 CGameModeTest
 CMapcycleTest
 CMapItemTest
 CMapsTest
 CMapTestsCommon
 CPlayerTest
 CRegTestBasicServerClient2Players
 CEvaluatePktStats
 CEvaluateWpn
 CExpectedPktStatsRanges
 CPktStatRange
 CRegTestMapChangeServerClient3Players
 CTestableMapcycle
 CTestableMaps