PRooFPS-dd Dev Doc 1.0
PRooFPS-dd Developer Documentation
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
 Cproofps_dd::CameraHandling
 Cproofps_dd::PRooFPSddPGEThe customized game engine class
 Cproofps_dd::Config
 Cproofps_dd::Durations
 CRegTestBasicServerClient2Players::EvaluatePktStats
 CRegTestBasicServerClient2Players::EvaluateWpn
 Cproofps_dd::EventListerA specified maximum number of events stored in FIFO container for a limited amount of time
 Cproofps_dd::DeathKillEventLister
 Cproofps_dd::DrawableEventListerA specified maximum number of events stored in FIFO container for a limited amount of time
 CRegTestBasicServerClient2Players::ExpectedPktStatsRanges
 Cproofps_dd::Explosion
 Cproofps_dd::FragTableRow
 Cproofps_dd::GameModeGameMode class represent the Frag Table and the winning condition checks
 Cproofps_dd::DeathMatchModeIn DeathMatch a.k.a
 Cproofps_dd::GUI
 Cproofps_dd::InputHandling
 Cproofps_dd::PRooFPSddPGEThe customized game engine class
 Cproofps_dd::Mapcycle
 CTestableMapcycle
 Cproofps_dd::MapItem
 Cproofps_dd::Maps
 CTestableMaps
 Cproofps_dd::Minimap
 Cproofps_dd::MsgBulletUpdateFromServer
 Cproofps_dd::MsgCurrentWpnUpdateFromServer
 Cproofps_dd::MsgDeathNotificationFromServer
 Cproofps_dd::MsgGameSessionStateFromServer
 Cproofps_dd::MsgMapChangeFromServer
 Cproofps_dd::MsgMapItemUpdateFromServer
 Cproofps_dd::MsgPlayerEventFromServer
 Cproofps_dd::MsgServerInfoFromServer
 Cproofps_dd::MsgUserCmdFromClient
 Cproofps_dd::MsgUserNameChangeAndBootupDone
 Cproofps_dd::MsgUserSetupFromServer
 Cproofps_dd::MsgUserUpdateFromServer
 Cproofps_dd::MsgWpnUpdateFromServer
 Cproofps_dd::Networking
 Cproofps_dd::PlayerHandling
 Cproofps_dd::PRooFPSddPGEThe customized game engine class
 Cproofps_dd::Physics
 Cproofps_dd::WeaponHandling
 Cproofps_dd::PRooFPSddPGEThe customized game engine class
 CPGE
 Cproofps_dd::PRooFPSddPGEThe customized game engine class
 CRegTestBasicServerClient2Players::PktStatRange
 Cproofps_dd::Player
 Cproofps_dd::PRooFPSappMsgId2ZStringPair
 Cproofps_dd::Sounds
 Cproofps_dd::PRooFPSddPGEThe customized game engine class
 CUnitTest
 CEventListerTest
 CGameModeTest
 CMapItemTest
 CMapTestsCommon
 CMapcycleTest
 CMapsTest
 CPlayerTest
 CRegTestBasicServerClient2Players
 CRegTestMapChangeServerClient3Players
 Cproofps_dd::MsgPlayerEventFromServer::UOptionalData
 Cproofps_dd::XHairFinally a dedicated class for crosshair was needed, because from PRooFPS-dd v0.2.5, the crosshair becomes smarter and smarter, and for the related functionalities we should keep some logic separate